Senior Technical Artist: AI Pipelines for Unity & Blender

DTU — Technical University of Denmark

København

Hybrid

DKK 600,000 - 850,000

Full time

14 days+
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Benefits offered by this job

Pension
Private health insurance
Relocation package
Danish lessons
Daily organic breakfast and lunch

Job summary

Tactile is looking for a Senior Technical Artist to bridge art and engineering, shaping content creation and production workflows for our casual puzzle games. You will build scalable tools and pipelines to help teams create high-quality content faster, while exploring AI-assisted approaches and staying aligned with technical standards.

The role is on-site in our Copenhagen office with full relocation support for candidates from outside Denmark.

Qualifications

  • Around 2 years of experience as Technical Artist, Technical Designer, or similar in game development.
  • Experience with Unity and asset pipelines.
  • Experience with Blender and 3D content workflows.

Responsibilities

  • Develop tools and workflows to support artists and engineers.
  • Ensure assets are prepared and optimized for games using Unity and Blender.
  • Explore AI-assisted workflows to improve production efficiency.
  • Establish best practices for asset creation and technical workflows.
  • Stay up to date with emerging technologies and share learnings with the team.

Skills

Collaboration
Communication

Tools

Unity
Blender
Asset pipelines

Job description

Tactile is looking for a Senior Technical Artist to bridge art and engineering, shaping content creation and production workflows for our casual puzzle games. You will build scalable tools and pipelines to help teams create high-quality content faster, while exploring AI-assisted approaches and staying aligned with technical standards.

The role is on-site in our Copenhagen office with full relocation support for candidates from outside Denmark.

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