Lighting Graphics Engineer – Real-Time Rendering

LE240 Unity Technologies ApS

København

Vor Ort

DKK 577.000 - 722.000

Vollzeit

14 Tage+

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Benefits dieser Stelle

Health insurance
Commute subsidy
Stock ownership
Retirement plan
Generous vacation

Zusammenfassung

Unity Technologies ApS invites a Graphics Engineer to join the Lighting team within Unity Graphics. You will maintain and extend features in the Scriptable Render Pipeline and help build new capabilities, delivering robust graphics solutions for multiple platforms.

The ideal candidate has strong GPU programming experience, knowledge of modern architectures, and a passion for rendering tech. You will work with a talented team to ship high-quality visuals across consoles, mobile, and beyond.

Qualifikationen

  • Proficiency in GPU programming using HLSL.
  • Knowledge of modern GPU architectures.
  • Hands on experience with developing rendering techniques.
  • Experience delivering on goals in an agile environment.
  • Good C# programming skills.
  • Hands-on experience working with the Unity engine.
  • Practical experience of working in large, sophisticated codebases.
  • Experience with ray tracing and path tracing.
  • Shipped games on consoles and/or mobile devices.
  • Understanding of DX12, Metal and Vulkan.
  • Familiarity with rendering equation and underlying math.
  • Experience with cross-platform, multi-threaded C++ code.

Aufgaben

  • Maintain and extend Scriptable Render Pipeline features.
  • Collaborate with developers, artists, and designers to extend end-to-end graphics workflows.
  • Investigate and fix bugs.
  • Create automated tests for features.
  • Champion high engineering standards and maintainable code.

Kenntnisse

GPU programming (HLSL)
Modern GPUs
Rendering techniques
Agile development
C# programming
Unity engine experience
Large codebases
Ray tracing / Path tracing
Consoles/mobile experience
DX12, Metal, Vulkan
Cross-platform C++

Tools

Unity Engine

Jobbeschreibung

Unity Technologies ApS invites a Graphics Engineer to join the Lighting team within Unity Graphics. You will maintain and extend features in the Scriptable Render Pipeline and help build new capabilities, delivering robust graphics solutions for multiple platforms.

The ideal candidate has strong GPU programming experience, knowledge of modern architectures, and a passion for rendering tech. You will work with a talented team to ship high-quality visuals across consoles, mobile, and beyond.

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