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We are looking for a VFX Artist with an eye for visual detail and the ability to create strong visual effects. You will be the link between the artistic and technical dimensions of the project and therefore it is vital that you are able to develop a range of VFX systems and applications to facilitate this.
Your responsibility as our VFX Artist will be to create and maintain all effects for a third‑person, open world game. You will work closely with the animators, programmers and artists on the team to develop effects and supporting tools from the ground up in Unreal. We are particularly looking for a colleague who enjoys setting own goals and taking responsibility for their own schedule.
We are working within a highly focused and ambitious vision, which requires adapting to the existing visual style while contributing your own ideas to the whole.