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VFX Artist

Gravity Well

Remote

EUR 85.000 - 107.000

Vollzeit

Heute
Sei unter den ersten Bewerbenden

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Zusammenfassung

A creative game development company is searching for a motivated VFX Artist to contribute to the visual effects of their first IP. Ideal candidates will have over 3 years of game development experience, along with proficiency in Maya and Unreal Engine. The role will involve creating diverse visual effects, collaborating with a team of artists, and maintaining quality across environments. This position offers competitive compensation and benefits, along with the flexibility to work remotely.

Leistungen

Profit sharing and company equity
Industry leading medical, dental, and vision plans
Unlimited PTO and sick time
Paid parental leave

Qualifikationen

  • 3+ years of game development experience with at least one shipped title in a VFX role.
  • Proficiency in Maya or other 3D package.
  • Proficiency in Unreal Engine and development of a VFX pipeline.
  • Experience with stylized and realistic VFX work.

Aufgaben

  • Create beautiful, stylized and performant visual effects for real-time gameplay.
  • Collaborate directly with other artists, designers, and engineers to solve VFX needs.
  • Work closely with the Art Director to maintain quality across environments.
Jobbeschreibung

Note: We have been made aware that there are individuals reaching out to artists claiming to be from Gravity Well. If you receive any information about a job listing that is not from a gravitywell.games domain, it did not come from Gravity Well. Please be wary of contact coming from anything other than a gravitywell.games domain.

Additionally, we are not working with any external recruiters or agencies at this time. Our website has an up to date roster of all current employees. If anyone reaches out to you and they are not listed on our website, they are not part of our team.

We are looking for a motivated, passionate, and skilled VFX Artist to join our growing team. You’ll have the opportunity to contribute to the visual effects of our first IP - everything from concept to creation to implementation.

What You'll Do:
  • Create beautiful, stylized and performant visual effects for real-time gameplay.
  • Create VFX for both gameplay and immersive environments.
  • Collaborate directly with other artists, designers and engineers to solve VFX needs.
  • Work closely with the Art Director and other VFX artists to help keep quality and style consistent across all environments.
  • Write clear, concise documentation and provide training to ensure the team understands and can effectively use any VFX pipeline and tool created.
Ideally You'll Have:
  • 3+ years of game development experience with at least one shipped title in a VFX role
  • Proficiency in Maya or other 3D package
  • Proficiency in Unreal Engine and the capacity to contribute to the development of a VFX pipeline
  • Experience with both stylized and realistic VFX work. Our project straddles that line, and experience with both is usually the best fit for our art direction
  • Strong sense of using VFX to bring environments to life
What You’ll Get:

The base pay for this role is:

  • VFX Artist: $100,000 to $125,000 USD per year
  • Senior VFX Artist: $125,000 to $175,000 per year
  • Principal VFX Artist: $175,000 to $200,000 per year;

(or equivalent in your local currency). We pay fairly across our global team regardless of your location but it will differ based on factors such as experience, qualifications etc.

In addition to the base pay, we also offer the following:

  • Profit sharing and company equity to all employees, regardless of location
  • Industry leading medical, dental, and vision plans
  • Employer sponsored basic life insurance & AD&D
  • 401k retirement program
  • Flexible work hours
  • Unlimited PTO and sick time
  • Paid parental leave

Some benefits listed may vary depending on your employee status and location, such as the 401k plan for employees in the United States.

Where You'll Work:

This position is for US and Canadian residents. We have an office in California if you like to come to an office, but most employees work from home across different US time zones and that's totally fine.

Misc:

A portfolio showcasing your work is required with your application. Additionally, we may ask you to take a paid test as part of the interview process.

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