TAT Productions: Hiring Assistant Graphic Designer (3D) for TV Series!

3Doubles

Deutschland

Remote

EUR 35,000 - 54,000

Full time

14 days+

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Job summary

TAT Productions is seeking an Assistant Graphic Designer (3D) to join the team working on the TV series “The Adventures of Pil.” The show includes 52 episodes of 13 minutes each and is partially created with Unreal Engine, inspired by a 2021 feature film from Julien Fournet, who serves as showrunner.

You will join Margo Guillou's production team in the technical group, focusing on animation and the 3D pipeline, ensuring quality and technical integrity across assets.

Qualifications

  • Proficiency in a 3D animation pipeline with Unreal Engine and Maya.
  • Strong technical understanding of animation workflows and problem solving.

Responsibilities

  • Conduct quality control checks across animation assets.
  • Troubleshoot technical issues and coordinate with departments.
  • Monitor Maya exports and reimports in Unreal; address bugs promptly.
  • Keep supervisors informed on progress and blockers.

Skills

Animation focus
Troubleshooting

Tools

Unreal Engine
Maya

Job description

TAT Productions is hiring an Assistant Graphic Designer (3D) for a TV series.

Join us in working on the first season of "The Adventures of Pil," a show consisting of 52 episodes, each 13 minutes long. This series is partially created with Unreal Engine and draws inspiration from our feature film released in 2021, directed by Julien Fournet, who is also the showrunner.

You will become part of Margo Guillou's production team, specifically the technical team that includes Romain Danos, our CG Supervisor, and Romain Teyssonneyre, our Technical Director.

We are looking for a versatile profile with a focus on animation and a strong technical understanding.

The ideal candidate should have proficiency in Unreal and Maya.

Key responsibilities include:

  • Conducting various quality control checks
  • Troubleshooting technical issues and coordinating with different departments
  • Monitoring Maya exports and reimports in Unreal, ensuring any potential bugs are addressed
  • Keeping supervisors informed about the progress of your work

We are committed to diversity and inclusivity, and all positions are open to individuals with disabilities.

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