Simulation Engineer, NVIDIA Omniverse / Simulation Engineer (gn) NVIDIA Omniverse

1KOMMA5° Commercial Solutions GmbH

Dresden

On-site

EUR 60,000 - 90,000

Full time

14 days+

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Benefits offered by this job

Training opportunities
Mental health support
Volunteer time off (up to 3 days)
Free lunch, snacks and drinks
Team events
30 days annual vacation
Sick child care pay

Job summary

1KOMMA5° Commercial Solutions GmbH in Dresden is seeking a Simulation Engineer (gn) to build high-fidelity NVIDIA Omniverse and Isaac Sim scenes for industrial robotics, transforming CAD data into ready-to-use simulation assets and maintaining scalable configurations for projects.

The role involves kinematics for grippers and production equipment, developing robust simulation environments, and collaborating across software, robotics and customer delivery teams on-site at customer locations.

Qualifications

  • German language skills at B2 level or above.
  • English language skills at B2 level or above.
  • Willingness to work regularly on-site at customer locations.
  • Ability to work across Software Development, Robotics, Product and Customer Projects.
  • Preferred: hands-on experience with NVIDIA Omniverse, Isaac Sim or a comparable simulation environment.
  • Preferred: solid CAD knowledge, including preparation of engineering data for simulation.
  • Preferred: experience with virtual commissioning in an industrial automation context.
  • Preferred: confidence in kinematization and in creating technically correct simulation models.

Responsibilities

  • Build high-fidelity NVIDIA Omniverse and Isaac Sim scenes for industrial robotics use cases.
  • Convert CAD data into clean assets and structured scene configurations suitable for simulation.
  • Prepare technically robust, maintainable simulation environments for customer projects and internal development.
  • Kinematize grippers, fixtures and production equipment so that they operate functionally within a simulated setup.
  • Establish technically correct simulation models and assist virtual commissioning workflows.
  • Keep simulation behaviour practical and application-oriented when supporting the transition from virtual validation to deployment and execution.
  • Integrate Wandelbots technology through the NOVA Extension in customer simulation projects.
  • Contribute to Isaac Sim extensions and simulation tools intended to improve the speed and scalability of project delivery.

Skills

NVIDIA Omniverse
Isaac Sim
Python
Git
CAD data handling
Kinematics
Structured engineering

Tools

NVIDIA Omniverse
Isaac Sim
CAD software

Job description

Official title: Simulation Engineer (gn) NVIDIA Omniverse

Location: Dresden, Germany; regular on-site work at customer locations | Employment information: Full-time; permanent employee; regular on-site work at customer locations

This engineering position is concerned with building dependable simulation assets and environments for industrial robotics. The role spans visual and functional representation: CAD data needs to become simulation-ready content, while grippers, fixtures and production equipment need appropriate kinematics and technically correct models. The expected result is a scene setup that is structured, maintainable and prepared for project use.

The vacancy also gives the engineer a tooling remit. Alongside customer simulation projects, the work involves the Wandelbots NOVA Extension, Isaac Sim extensions and simulation tools. It is therefore not limited to configuring one environment at a time. The post asks for interest in reusable workflows and in combining hands‑on engineering with scalable extension development, supported by cooperation across technical and customer-facing teams.

Responsibilities
  • Build high-fidelity NVIDIA Omniverse and Isaac Sim scenes for industrial robotics use cases.
  • Convert CAD data into clean assets and structured scene configurations suitable for simulation.
  • Prepare technically robust, maintainable simulation environments for customer projects and internal development.
  • Kinematize grippers, fixtures and production equipment so that they operate functionally within a simulated setup.
  • Establish technically correct simulation models and assist virtual commissioning workflows.
  • Keep simulation behaviour practical and application-oriented when supporting the transition from virtual validation to deployment and execution.
  • Integrate Wandelbots technology through the NOVA Extension in customer simulation projects.
  • Contribute to Isaac Sim extensions and simulation tools intended to improve the speed and scalability of project delivery.
Qualifications
  • German language skills at B2 level or above, as required for customer communication.
  • English language skills at B2 level or above.
  • Willingness to work regularly on‑site at customer locations and support commissioning activities.
  • Ability to work across Software Development, Robotics, Product and Customer Projects.
  • Preferred: hands‑on experience with NVIDIA Omniverse, Isaac Sim or a comparable simulation environment.
  • Preferred: solid CAD knowledge, including preparation of engineering data for simulation.
  • Preferred: experience with virtual commissioning in an industrial automation context.
  • Preferred: confidence in kinematization and in creating technically correct simulation models.
Skills and Competencies
  • A basic understanding of OpenUSD and awareness of the sim-to-real gap.
  • Structured, practical and solution-oriented engineering methods.
  • Ability to interpret CAD material as simulation-ready assets and scene structure.
  • Familiarity with virtual commissioning concepts for industrial automation.
  • Comfort working with functional kinematics for industrial equipment.
  • An advantage: programming skills, particularly Python, plus Git and collaborative development workflows.
  • Interest in modern AI‑assisted tools for engineering and project execution.
Benefits and Employment Information
  • Training and mental health opportunities are listed in the vacancy.
  • Up to three days of volunteer time off are stated for charitable work.
  • Free lunch, snacks and drinks are included among the listed provisions.
  • The employer lists team events.
  • Thirty days of annual vacation are stated, along with additional rest during the Christmas to New Year period.
  • The vacancy states that usual earnings are paid when an employee takes care of a sick child.
  • Salary information is not disclosed in the vacancy.
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