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Keensoftwarehouseas is seeking a senior UX Designer to own the player experience across two sandbox titles. You will translate complex mechanics into intuitive flows and interfaces, shaping features from concept through release.
The role blends UX with adjacent disciplines such as visual/UI design or technical prototyping, requiring hands-on collaboration with design, art, engineering, and QA teams.
A senior UX designer is needed to take ownership of the player experience across two complex sandbox engineering games at an international game studio. The position centers on translating intricate mechanics—construction, physics, crafting, exploration, and survival—into clear, intuitive interactions while shaping both new features and existing systems from early concept through release. It is a hands‑on, versatile role suited to someone who can move beyond UX theory into adjacent disciplines such as visual/UI design or technical UI prototyping.