Senior Marketing Artist

kswh

Deutschland

Hybrid

EUR 60.000 - 95.000

Vollzeit

Vor 4 Tagen
Sei unter den ersten Bewerbenden
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Benefits dieser Stelle

Hybrid work with CET±2h remote
Prague office with facilities
25 days annual leave
Flexible sick leave
Team breakfasts and teambuildings

Zusammenfassung

kswh is seeking a senior Marketing Artist to own the visual presentation of a major sandbox engineering simulation game franchise across current title and upcoming sequel. You will blend hands‑on production of key visuals with strategic creative direction for the brand's visual identity.

Hybrid by default with CET ±2 hours remote support, Prague‑based offices and a fast, low‑bureaucracy environment await an autonomous, proactive contributor who can iterate quickly on feedback.

Qualifikationen

  • 6+ years of professional experience as a Marketing Artist or related role in the video game industry.
  • Strong portfolio demonstrating high‑quality video game marketing and promotional artwork.
  • Experience creating key visuals, campaign artwork, promotional screenshots, banners, social assets, splash screens, logos, and compositions based on in‑game or 3D content.
  • Proficient with Photoshop, Illustrator, and motion graphics tools such as After Effects; hands‑on with 3D content or game engines.

Aufgaben

  • Define, maintain and evolve the visual brand identity across marketing materials for current game and sequel.
  • Develop visual concepts from in‑game content, screenshots, 3D assets, and existing art.
  • Produce promotional artwork including key visuals, store assets, banners, social graphics, splash screens, logos, and campaign visuals.
  • Capture, compose, and post‑process in‑game imagery for promotional quality.
  • Adapt visuals to multiple formats while preserving consistency.
  • Collaborate with art, marketing and production teams to align assets with audience and explore visual directions.

Kenntnisse

Marketing artistry
Portfolio development
English fluency
Independent work
Creative direction
Campaign artwork
Leadership in visual branding

Tools

Adobe Photoshop
Adobe Illustrator
After Effects
Blender
Unreal Engine
Unity

Jobbeschreibung

Role overview

A senior visual artist position focused on owning how a major sandbox engineering simulation game franchise is presented across all marketing channels, spanning both the current title and its upcoming sequel. The work combines hands‑on production of key visuals and campaign artwork with strategic creative direction for the brand's visual identity. It is structured for a proactive, autonomous contributor rather than a purely execution‑based artist.

Responsibilities
  • Help define, maintain, and evolve the visual brand identity across marketing materials, platforms, and campaigns for both the current game and the sequel.
  • Develop visual concepts derived from in‑game content, screenshots, 3D assets, and existing game art.
  • Produce a wide range of promotional artwork, including key visuals, store and platform assets, banners, social media graphics, splash screens, logos, branding elements, campaign visuals, event materials, and other 2D artwork.
  • Capture, compose, and post‑process in‑game imagery to deliver promotional‑grade quality.
  • Adapt key visuals into multiple formats and resolutions while preserving consistency.
  • Collaborate with art, marketing, and production teams to align assets with purpose and audience, and explore multiple visual directions before committing to final polish.
  • Identify workflow and template improvements, particularly for recurring marketing assets.
Requirements
  • 6+ years of professional experience as a Marketing Artist, 2D Artist, or Graphic Designer in the video game industry, specifically on PC and/or console titles.
  • Strong portfolio demonstrating high‑quality video game marketing and promotional artwork.
  • Proven experience creating key visuals, campaign artwork, promotional screenshots, banners, social assets, splash screens, logos, and compositions based on in‑game or 3D content.
  • Strong skills in Adobe Photoshop and Adobe Illustrator, plus hands‑on experience with motion graphics or animation tools such as After Effects.
  • Experience creating assets for Steam, PlayStation, Xbox, and similar gaming platforms.
  • Solid understanding of composition, typography, color, lighting, and visual hierarchy, with strong photo manipulation and post‑processing skills.
  • Experience working with 3D assets or game engines such as Blender, Unreal Engine, or Unity.
  • Proactive, self‑driven mindset with the ability to work independently and iterate quickly on feedback.
  • Fluent English, spoken and written.
Nice to have
  • Motion graphics or video editing experience.
  • Familiarity with Figma.
  • UI/UX or in‑game UI experience.
  • Background working on sci‑fi, simulation, or technically oriented games.
Benefits and work setup
  • Hybrid by default with remote work supported within CET ±2 hours.
  • Modern Prague‑based offices featuring quiet zones, a garden, gym and showers, bike storage, a stocked kitchen, and lunches prepared on‑site.
  • 25 days of annual leave plus flexible sick leave.
  • Low‑bureaucracy environment with fast decision‑making and an international team.
  • Regular team breakfasts, workshops, and community events including BBQs, game nights, and teambuildings.
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