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A recruiting agency for the gaming industry is seeking a Senior Technical Artist to develop a 3D top-down factory game. The ideal candidate will oversee rendering, shaders, and visual tooling while working in a remote, flexible environment. Responsibilities include optimizing lighting and VFX, collaborating with a passionate team, and implementing advanced Unity features. A strong background in graphics programming and ownership of graphics systems is essential.
Our Client is hiring a Senior Technical Artist to develop its upcoming 3D top-down factory game.
The ideal candidate will take ownership of rendering, shaders, and visual tooling, ensuring both performance and artistic fidelity while collaborating closely with a small, passionate team.
A small indie studio focused on creating thoughtful, deeply satisfying factory and automation games that players truly love.The team started with web games, found success on PC, and has since grown into a distributed team delivering highly rated simulation experiences.
Team size : ~12 people, slowly growing
Work mode : Fully remote
Engine : Unity
Platform : PC