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A game development recruitment agency is seeking a Senior Technical Artist for a fully remote position. The selected candidate will be responsible for developing rendering techniques and collaborating with a small team to create an engaging 3D factory game. Key requirements include 5+ years of experience in technical artistry and a strong background in rendering and performance optimization. The role offers flexible scheduling, a focus on work-life balance, and personal development allowances.
Our Client is hiring a Senior Technical Artist to develop its upcoming 3D top-down factory game.
The ideal candidate will take ownership of rendering, shaders, and visual tooling, ensuring both performance and artistic fidelity while collaborating closely with a small, passionate team.
A small indie studio focused on creating thoughtful, deeply satisfying factory and automation games that players truly love.The team started with web games, found success on PC, and has since grown into a distributed team delivering highly rated simulation experiences.
Team size : ~12 people, slowly growing
Work mode : Fully remote
Engine : Unity
Platform : PC