Senior Rendering Developer (OpenGL or DirectX), relocation to Berlin,Germany

GMS Services

Berlin

Vor Ort

EUR 65.000 - 85.000

Vollzeit

14 Tage+

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Zusammenfassung

GMS Services is seeking a Senior Rendering Developer to join their team in Berlin, Germany. In this role, you will develop rendering tools for characters and environments while working closely with Lead Developers and Artists. To succeed, you should have at least 6 years of C++ experience and a strong understanding of OpenGL or DirectX.

The position offers a challenging software development environment with opportunities for professional growth and collaboration with an international team.

Qualifikationen

  • Extensive practical knowledge of C++ for at least 6 years.
  • Excellent understanding of shading, lighting, and rendering techniques.
  • High math skill to understand algorithms from technical papers.
  • Experience on at least one shipped 3D game in a senior role.

Aufgaben

  • Develop rendering tools for characters, environments, and visual effects.
  • Write OpenGL shaders for optimum game visuals.
  • Collaborate with Lead Developers and Lead Artists on shaders and tools.
  • Translate artistic vision into technical solutions.

Kenntnisse

C++
OpenGL
DirectX
3D Game Development
C#
English communication

Jobbeschreibung

Senior Rendering Developer (OpenGL or DirectX), relocation to Berlin, Germany

Full‑time. Our client is one of the leading online game developers. Employees from 35 countries use state‑of‑the‑art technology to transform the industry with innovative gaming concepts, while setting international standards to fulfill the expectations of more than 300 million gamers in over 200 countries.

Responsibilities
  • You develop rendering tools for characters, environments, streets, rivers and some visual effects.
  • You write OpenGL shaders to create an optimum look for the game.
  • You work closely with Lead Developers and Lead Artists to ensure that all necessities and functionality are included in production shaders and tools.
  • You translate artistic ability into technical solutions.
  • You prioritize, multi‑task and perform in a deadline‑oriented environment.
Qualifications
  • You have extensive practical knowledge of C++ for 6 years.
  • You have an excellent understanding of techniques and technologies relating to shading, lighting and rendering with OpenGL or DirectX.
  • You have high math skill level to read, understand and implement algorithms from technical papers.
  • You successfully worked on at least one shipped 3D‑Game in a senior role.
  • You have previous experience working with scene graph systems.
  • You have strong interpersonal and communication skills.
  • You have the ability to multi‑task, prioritize, solve problems and work with deadlines.
  • You are a proven team player.
  • You have practical experience with C#.
  • You are fluent in technical and business English.
Conditions
  • A challenging and engaging software development environment with multiple proven and exciting games from start to end.
  • A professional and international team of specialists in all areas supporting you with long‑year industry expertise.
  • Teamwork, quick decisions and possibilities to grow and supply own ideas.
  • Career paths and options to develop further over time.
  • More than 300 million users waiting for your game!
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