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Senior Previz Animator

Pixomondo

Stuttgart

Vor Ort

EUR 60.000 - 80.000

Vollzeit

Heute
Sei unter den ersten Bewerbenden

Zusammenfassung

A visual effects company in Stuttgart is seeking a Previz Animator to design pre-visualized shots for film and TV projects. The role requires a strong understanding of cinematic composition, character animation skills, and proficiency in software such as Autodesk Maya and Adobe After Effects. Ideal candidates will interpret creative direction and apply shooting methodologies effectively. Join a creative team in a dynamic production environment.

Aufgaben

  • Design pre-visualized shots for film and TV projects.
  • Define shot composition, staging, and lighting.
  • Create technical information for shoots.

Kenntnisse

Cinematic composition understanding
Character animation skills
Camera animation proficiency
Knowledge of cinematic language
Motion/performance capture data handling
Creative direction interpretation
Techvis fundamentals understanding
Shooting methodology application

Tools

Autodesk Maya
Adobe After Effects
Unreal Engine
Autodesk MotionBuilder
Nuke
Houdini
3DEqualizer
Jobbeschreibung

PXO's Previz Animators work under the guidance of the Lead Visualization Artist and/or Supervisor in the design of pre-visualized shots and sequences for film and TV projects. Their work supports the visual development of a project from concept through to production and VFX. In their work, they help to define shot composition, staging, lighting, and camera language, including movement, lens choice, and framing for a film or TV show. They also create technical information (Techvis) in diagram form or animated schematics in order to help inform the shoot. They may also support postvis teams during the editorial process, by integrating and compositing animation or CG elements into live action plates using either After Effects or Nuke.

Requirements
  • Strong understanding of cinematic composition and lighting
  • Strong character animation (timing and performance)
  • Proficient in camera animation
  • Knowledge of cinematic language and technical terminology
  • Able to work with motion and/or performance capture data
  • Able to take and interpret creative direction
  • Understanding of the fundamentals of Techvis and Virtual Production
  • Able to apply shooting methodology information to Previs to create technical solutions for production
Required software skills
  • Autodesk Maya
  • Adobe After Effects
Additional skills
  • Unreal Engine
  • Autodesk MotionBuilder
  • Nuke
  • Houdini
  • 3DEqualizer
  • PFTrack Reference: ECNJOBID-2-58-78-197 in the application
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