Senior Game Producer (Casual Games) - Fully Remote

SOFTGAMES

Deutschland

On-site

USD 79,890 - 125,541

Full time

26 hours ago
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Benefits offered by this job

Remote first
Flexible hours
Generous vacation
Home office allowance
Further training
Berlin studio
MacBook Pro or Lenovo Laptop
Meal allowances
Home office electricity/internet grant
Swag
Offsite retreats

Job summary

SOFTGAMES in Berlin is looking for a Senior Game Producer to lead one of our casual Facebook Instant games. You will own the game vision, shape the creative direction, and drive the roadmap from concept to launch.

You will combine product thinking with game design instincts, analyze player data, and steer LiveOps, monetization, and retention strategies. Join a small, agile team and elevate a live service with strong growth potential.

Qualifications

  • 5+ years of experience in Game Production, Product Management, or Game Design for free-to-play mobile games.
  • Proven track record of owning and growing successful live casual games.
  • Strong game design skills with a deep understanding of player motivation, progression, game economy, and feature design.
  • Strong product thinking with the ability to turn player insights and business goals into engaging game features.
  • Highly analytical and comfortable using data to validate hypotheses and drive product decisions.
  • Solid understanding of free-to-play monetization, LiveOps, retention, and UA fundamentals.
  • Strong leadership, prioritization, and stakeholder management skills.
  • Comfortable working with cross-functional and distributed teams.
  • Excellent written and verbal communication skills in English.
  • Based within CET ±2 hours.

Responsibilities

  • Own and drive the game’s vision, strategy, and roadmap
  • Design and evolve engaging gameplay, progression, LiveOps, and monetization features that improve player engagement and business performance
  • Prioritize the roadmap based on player impact, business value, and development effort
  • Analyze player behavior, market trends, and A/B test results to make data driven product decisions
  • Lead and mentor a small team while fostering a strong product culture
  • Collaborate closely with Game Designers, Artists, Engineers, BI, and UA to deliver high quality features from concept to launch
  • Balance the game economy and continuously optimize retention, engagement, and monetization KPIs
  • Apply agile and lean development practices while identifying risks, removing blockers, and driving execution
  • Stay on top of market trends, player expectations, and competitor games to identify new opportunities
  • Partner closely with the Head of Studio to define product strategy and priorities

Skills

Game Production
Product Management
Game Design
Data-Driven Decision Making
LiveOps & Monetization
Leadership
Cross-functional Collaboration
English Communication
Remote Collaboration

Job description

At SOFTGAMES, we’re looking for a Senior Game Producer to lead one of our most exciting casual games on Facebook Instant. You’ll be at the heart of a small, agile team, defining the product vision, shaping the creative direction, and driving the roadmap for a game with significant growth potential.

We’re looking for someone who combines strong product thinking with excellent game design instincts. You understand what makes casual games engaging, know how to turn player insights into compelling features, and use data to continuously improve the player experience. From gameplay and progression to LiveOps and monetization, you’ll help shape every aspect of the game.

Your role
  • Own and drive the game’s vision, strategy, and roadmap
  • Design and evolve engaging gameplay, progression, LiveOps, and monetization features that improve player engagement and business performance
  • Prioritize the roadmap based on player impact, business value, and development effort
  • Analyze player behavior, market trends, and A/B test results to make data driven product decisions
  • Lead and mentor a small team while fostering a strong product culture
  • Collaborate closely with Game Designers, Artists, Engineers, BI, and UA to deliver high quality features from concept to launch
  • Balance the game economy and continuously optimize retention, engagement, and monetization KPIs
  • Apply agile and lean development practices while identifying risks, removing blockers, and driving executionStay on top of market trends, player expectations, and competitor games to identify new opportunities
  • Partner closely with the Head of Studio to define product strategy and priorities
Your profile
  • 5+ years of experience in Game Production, Product Management, or Game Design for free-to-play mobile games
  • Proven track record of owning and growing successful live casual games
  • Strong game design skills with a deep understanding of player motivation, progression, game economy, and feature design
  • Strong product thinking with the ability to turn player insights and business goals into engaging game features
  • Highly analytical and comfortable using data to validate hypotheses and drive product decisions
  • Solid understanding of free-to-play monetization, LiveOps, retention, and UA fundamentals
  • Strong leadership, prioritization, and stakeholder management skills
  • Comfortable working with cross-functional and distributed teams
  • Excellent written and verbal communication skills in English
  • Based within CET ±2 hours
Benefits
  • Remote first – flexible working setup, either fully remote or on-site in our modern office in central Berlin
  • Flexible working hours – structure your working hours to your needs. No crunch, no overtime!
  • Generous vacation regulation, no matter where you are!
  • Home office allowance – a budget to make your home office as productive as possible
  • Further training – everyone at SOFTGAMES is offered training opportunities to strengthen skills or learn something new
  • Studio – modern office with state‑of‑the‑art tech in the center of Berlin
  • Equipment – choice between a MacBook Pro or Lenovo Laptop
  • Meal allowances – a monthly budget to spend on lunches
  • Monthly extra grant for home office electricity and internet costs
  • Swag – stylish hoodies, bags, mugs, etc.
  • Offsite retreats – company‑wide gatherings twice a year to learn, share ideas, and celebrate success
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