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Goodgame Studios is seeking an AI-native analytics leader to design the data foundation for a new mobile game. You will define how gameplay, monetization, attribution, and player behavior data are collected, structured, and transformed into trusted insights and automated reporting.
You will build AI-powered analytics tools, set the technical direction, and drive the evolution of analytics from concept to production. Expect to work at the intersection of AI, analytics, and gaming.
Support us in Agentic Analytics for a New Mobile Game!
We're not looking for someone who has "built a dashboard". We're looking for someone who already uses agentic workflows as a core part of how they work: Claude Code, Codex, Cursor, custom agents, MCP servers, skills, planning loops, review gates, and AI-assisted engineering. Someone with strong opinions on which AI workflows hold up in production and which fall apart when real decisions depend on the numbers.
You'll bring that practice to the AI-native analytics ecosystem of a brand-new mobile game. You'll define how gameplay, monetization, attribution, and player behavior data are collected, structured, and transformed into trustworthy insights, automated reporting, and AI-powered analytics tools.
You will work at the intersection of AI, analytics, and game development, building the data foundation of a new game from scratch. You'll define its technical direction and drive the evolution of its analytics and AI capabilities from concept to production.
Unlike a traditional analytics role, you'll use agents to dramatically increase your throughput while remaining the architect, reviewer, and final owner of correctness. The agents generate volume; you provide judgement.
Expect to walk us through an agentic workflow you've actually built and used – the specs and context you feed it, how you structure the loop, where it breaks, how you catch it, and what you'd never let an agent do unsupervised on data people make decisions from. Bring screen-shares, repos, prompts, whatever shows the real thing. We're more interested in your judgement and battle scars than in polished slides.
Goodgame Studios is a leading free-to-play, online games development company active on web and mobile platforms. We self-publish our games in-house and have all relevant professions under one roof: Game Development, Quality Assurance, Community Management and Customer Support to Business Development, Marketing, Analytics and Central IT services. These departments work hand in hand to provide quality gaming experiences to over 200 million registered users worldwide.
With a rich pool of talented employees from more than 40 nations, we are among the largest German employers in the gaming software industry.