Game Content Designer - Fully Remote

Softgames

Deutschland

Remote

EUR 45.000 - 75.000

Vollzeit

14 Tage+

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Benefits dieser Stelle

Remote-first
Flexible hours
Generous vacation
Home office budget
Learning & development
Top-tier equipment
Meal allowance
Home office utility grant
Company swag
Annual company retreat

Zusammenfassung

Softgames is seeking a Game Content Designer for a new, unannounced free-to-play casual title. This remote role collaborates with design, art, and narrative to turn vision into playable content from the first session through live updates.

You will design story, world, items, and levels, balancing content with the game economy and producing briefs for artists and developers. Strong writing and data-driven workflows are essential.

Qualifikationen

  • 3+ years of experience as a game content designer, game designer, level designer, or narrative designer on free-to-play mobile or web games.
  • Shipped at least one F2P title, preferably casual (merge, hidden object, match-3).
  • Strong English writing with concise in-game text and dialogue.

Aufgaben

  • Design and write story content: chapters, dialogue, tasks, and narrative beats.
  • Design world/map content: areas, unlock sequences, points of interest, pacing.
  • Design item content: item families, collections, and rewards with clear identity.
  • Structure content into levels and tasks with pacing and goals.
  • Balance content with the game economy using spreadsheets and configs.

Kenntnisse

Game content design
Strong writing
Data-driven
Detail-oriented
Narrative design
Player empathy

Jobbeschreibung

We are looking for a Game Content Designer to join the team building a new, unannounced free-to-play casual game. In this role you will shape what players actually experience day-to-day: the story that pulls them forward, the world they progress through, and the items and rewards that drive the core gameplay. You will work hand in hand with game design, art, and narrative to turn the game's vision into concrete, playable content, from the first session through months of live content updates.

This is a REMOTE position.

Your Mission:
  • Design and write the game's story content: chapter structure, character dialogue, task descriptions, and narrative beats that connect gameplay progression to an unfolding story
  • Design world and map content: area layouts, unlock sequences, points of interest, and the pacing of how the game world opens up to the player
  • Design item content: item families, collections, and rewards, ensuring each has a clear identity and fits the game's setting and economy
  • Structure content into levels, chapters, and tasks with well-paced difficulty and session goals
  • Balance content against the game economy in close collaboration with the game designer, using spreadsheets and configs
  • Write clear, structured content specifications and briefs for artists and developers, and review implemented content in-game
  • Maintain consistency of tone, world, and characters across all content
  • Plan and produce content for live operations: new areas, chains, events, and seasonal updates after launch
Your Profile:
  • 3+ years of experience as a game content designer, game designer, level designer, or narrative designer on free-to-play mobile or web games
  • Shipped at least one F2P title, ideally in the casual space (merge, hidden object, match-3, decoration, or similar)
  • Strong understanding of casual game progression: task pacing, difficulty curves, session design, and how content feeds retention
  • Solid writing skills in English, with the ability to write concise in-game text and character dialogue
  • Comfortable working data-driven: spreadsheets, config files, and content pipelines hold no fear for you
  • Structured and detail-oriented, able to keep large amounts of interconnected content consistent and documented
  • Hands-on experience with story-driven casual genres (merge, hidden object, match-3 with meta, decoration) as designer or dedicated player
  • Player empathy and the ability to articulate why their content works
  • Experience writing briefs for artists and guiding them through production of the art assets needed to support the story
Nice to Have:
  • Experience with Unity, level editors, or in-house content tools
  • Experience designing content for live events and seasonal updates
  • Background in narrative design or creative writing for games
Benefits:

SOFTGAMES offers a competitive package, including:

  • Remote-first, your way — Work fully remote from wherever you do your best work, or drop into our modern Berlin office whenever you like. You choose

  • Flexible hours — Structure your working hours to your needs . No crunch culture. No overtime

  • Generous vacation — Time to recharge, wherever in the world you are

  • Home office budget — We fund your setup so your home office actually works for you

  • Learning & development — Training budget for everyone, whether you're deepening expertise or picking up something entirely new

  • Top-tier equipment — A high-spec laptop, ready to get your best work done

  • Meal allowance — A monthly budget dedicated to your lunches

  • Home office utility grant — We cover a monthly contribution toward your electricity and internet costs

  • Company swag — Hoodies, bags, mugs — the good stuff

  • Annual company retreat — At least once a year, the whole company comes together to connect, align, and celebrate. Our events in general are epic but our off-site Retreat is one of a kind.

At SOFTGAMES, we value a diverse and inclusive work environment where everyone's ideas are heard and valued. Join our dynamic team and be part of the exciting world of mobile gaming.

At SOFTGAMES, we believe that different perspectives and background in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion / worldview, disability, age as well as sexual orientation and identity.

Have we caught your interest? Then we look forward to your detailed application together with your salary expectations and earliest possible start date.

SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game “ Bubble Shooter Pro” became a global top grossing game on Facebook and is played by millions of people around the world every day. We partner closely with Facebook, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of around 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to build everlasting casual games for every platform.

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