Environment Artist

Aesir Interactive GmbH

München

Hybrid

EUR 45.000 - 70.000

Teilzeit

Vor 7 Tagen
Sei unter den ersten Bewerbenden

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Benefits dieser Stelle

Flexible remote work options
Monthly €50 credit card top-up
Public transport ticket
Lunch subsidy €7.50/day
Drinks, coffee, tea, fruit basket
Table tennis & foosball
Fun company events

Zusammenfassung

Aesir Interactive GmbH in München is seeking an Environment Artist to craft immersive environments using Unreal Engine. You will create key art assets and collaborate with Art and Production Leads to define visuals and quality for our projects.

You should have at least 5 years in the games industry, be proficient with UE4/Blueprints, 3D tooling (incl. Blender), and worldbuilding and asset optimization talents. English skills are a plus.

Qualifikationen

  • Minimum 5 years in the games industry.
  • Familiar with industry-standard workflows for 3D game content and pipelines.
  • Experience with UE4 (and possibly Unity) and understanding of Blueprint Systems, Shaders, and PBR workflows.
  • Able to use any 3D modeling tool and motivated to switch to Blender.

Aufgaben

  • Plan and complete the art/style for games in Unreal Engine, including realistic or stylized visuals.
  • Collaborate with level designers to plan levels.
  • Create and optimize 3D assets, both handmade and third-party.
  • Understand performance, level composition guidelines, asset management, shading, lighting, particles.
  • Set up guidelines and asset lists needed for the level.
  • Collaborate with other artists to finalize levels.

Kenntnisse

Unreal Engine
Unity
Blender

Tools

Unreal Engine
Unity
Blender

Jobbeschreibung

About the company:
Your role:

As an Environment Artist (f/m/d) you have an eye for detail and a passion for creating stunning environments. You will create key art assets for our projects / games while collaborating with Art and Production Leads.

The kind of stuff you`ll be doing:
  • Mainly working within the Unreal Engine to plan and complete the whole process involved in creating the Art(Style) for our games – be it realistic, stylized, etc.

  • You will be closely working with the level designer(s) to plan the levels

  • Create and Optimize 3D Assets – handmade as well as third party

  • Have an understanding of performance and guidelines regarding a level composition, as well as asset management, shading, lighting, particles

  • You will be setting up the guidelines and also asset lists that are needed for the level

  • You will be closely working with the other artists to finalize the levels

Who are we looking for:

You:

  • have worked already at least 5 years in the games industry

  • know the industry-standard workflows for creating 3D game content and are always adapting to new trends to optimize and improve efficiency

  • have very good knowledge of workflows, pipelines and tools that can improve our existing workflows

  • have already worked with UE4 (and maybe Unity) and are familiar with its Blueprint Systems, Shaders and the PBR Workflows

  • know your way around any 3D modelling tool and are motivated to switch to Blender

  • Fun in Worldbuilding – not only putting some assets somewhere but also creation of brands, game‑specific logos, Icons, etc.

You are:

You are:

  • self-motivated, self-directed, reliable and initiative

  • a team player and you like to solve problems together

  • able to gather, analyze, and act on feedback from the team, openness to critique

  • willing to elevate yourself and will take your own steps for self-education, as well as give your knowledge to the art department

  • confident with English communication, both verbally and in writing.

The ideal candidate also has one more of the following:
  • Background knowledge of game engines and the technologies behind modern graphics, including rendering, lighting, shading and related techniques.

  • Background knowledge about performance impacts, optimization, etc.

What we offer:
  • A welcoming and vibrant office
  • Flexible remoteworkoptionstailoredtoyourneeds
  • A 38-hourwork weekthatpromotesahealthywork-lifebalance
  • Monthly €50 credit card top-up*
  • Public transport ticket covered by Aesir
  • Lunchsubsidyof€7.50foreachdayyouwork,whetheron siteorremotely*
  • Freedrinks,coffee,tea, and aweeklyfreshorganicfruitbasket
  • Tabletennisandfoosballforcreativebreaks
  • Fun company events
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