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Capture & Level Artist [Anno] (f/m/d)

Ubisoft Entertainment

Mainz

Vor Ort

EUR 40.000 - 55.000

Vollzeit

Vor 8 Tagen

Zusammenfassung

A leading gaming company in Mainz is seeking a Capture & Level Artist to shape the presentation of Anno 117: Pax Romana. This role involves creating stunning assets for marketing through storytelling and technical skills. Ideal candidates will have over 2 years of experience, a strong sense of composition and lighting, and proficiency in video editing. The position offers a hybrid work model with various benefits.

Leistungen

Relocation support
Ubisoft Blue Byte Academy access
Discounts on employee game orders
Monthly Mobility Budget
Childcare support
Company Pension Scheme
Gym subsidy
26 days paid vacation
Corporate Benefits web portal

Qualifikationen

  • 2+ years of professional experience as a Level Artist, Capture Artist, or similar.
  • Strong sense of composition and visual storytelling in 3D environments.
  • Understanding of marketing needs and ability to create visual assets.

Aufgaben

  • Build, stage, and capture high-quality in-engine footage and screenshots.
  • Translate creative briefs into visually compelling assets.
  • Prepare and maintain a library of capture-ready scenes and savegames.

Kenntnisse

Composition
Lighting
Visual storytelling
Video editing software
Camera sequences setup
3D environments
Collaborative mindset
Fluent English

Tools

Adobe Premiere
After Effects
Jobbeschreibung

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

JOB DESCRIPTION

As our new Capture & Level Artist (f/m/d) in our Brand Marketing team, you will play a key role in shaping how the world of Anno 117: Pax Romana is presented to players worldwide. Reporting to the Brand Director and working directly within the development studio, you will use our proprietary Empire Engine and tools to create, stage, and capture assets that showcase the beauty, gameplay, and depth of our game for marketing purposes.

You will act as a virtual cinematographer, visual storyteller, and occasional video editor for trailers, screenshots, gameplay captures, social media content, and more. From building vibrant cities and dramatic landscapes, to scripting battles and setting up camera sequences, you bring creative briefs to life. Part of your role is also to think ahead and prepare in-game cities, savegames, and scenes for future marketing beats, ensuring we’re always ready to capture.

Your ability to understand marketing needs, combined with your technical know‑how and sharp eye for composition, lighting, and visual storytelling, will ensure every asset not only looks stunning but also matches our marketing narrative and communication beats.

WHAT YOU WILL DO
  • Build, stage, and capture high‑quality in‑engine and in‑game footage and screenshots for use in trailers, store pages, social media, presentations, press kits, collaborations, and more.
  • Translate creative briefs into visually compelling assets, incorporating feedback from our Brand Director, Creative Director, and Product Managers to ensure they match our marketing and product vision.
  • Lead by example. You inspire other Level Artists and push our assets to be best‑in‑genre.
  • Proactively prepare and maintain a library of capture‑ready scenes, cities, and savegames, anticipating future marketing and communication needs.
  • Capture and edit video content optimized for a variety of platforms and formats (YouTube, social media, presentations, etc.).
  • Ensure all assets are platform‑ready and optimized for their intended use (e.g., resolution, aspect ratio, format).
QUALIFICATIONS

What you bring:

  • 2+ years of professional experience as a Level Artist, Capture Artist, or similar.
  • A strong sense of composition, lighting, and visual storytelling in 3D environments.
  • Experience with setting up camera sequences, sequence editing workflows, scene staging, and video capture within modern game engines and development tools.
  • Hands‑on experience with video editing software (e.g., Adobe Premiere, After Effects, or similar).
  • An understanding of marketing needs and the ability to create visual assets and narratives that support the marketing vision.
  • A collaborative mindset and ability to work closely with marketing, development, as well as internal and external partners.
  • Ambitious, self‑driven, and eager to learn, with the ability to handle creative feedback constructively.
  • Fluent in English, both spoken and written.
APPLICATION

What to send our way:

  • Your CV, highlighting your education, experience, and skills.
  • A cover letter including your earliest starting date, expected salary, and why you would like to join us.
ADDITIONAL INFORMATION

We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work‑life balance. Please note that some roles are fully office‑based and are not eligible for hybrid work.

WHAT WE OFFER
  • Relocation support: We offer financial support in the form of a cash allowance and assistance with accommodation search and settle‑in support. For international candidates we offer visa assistance.
  • Ubisoft Blue Byte Academy: Multiple opportunities to discover your full potential and develop yourself in various areas. Guest speakers, workshops, and access to our training and development platform and in‑house library.
  • Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect.
  • Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket.
  • Up to 350€ childcare support per child per month.
  • Company Pension Scheme: An attractive company pension scheme.
  • Gym subsidy: 50% (up to a maximum amount of €25) towards the monthly cost of a gym membership of your choice.
  • 26 days paid vacation per year.
  • Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers.
EEO STATEMENT

Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.

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