Unreal Engine 5 UI Designer & Spec Prototyper

EPAM Systems

Colombia

Hybrid

COP 18,000,000 - 36,000,000

Full time

16 hours ago
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Benefits offered by this job

Healthcare benefits
Employee financial programs
Paid time off and sick leave
Upskilling, reskilling and certs
LinkedIn Learning access

Job summary

EPAM Systems is seeking a UI Technical Designer to translate UX/visual direction into production-ready UI specs and prototypes for Unreal Engine 5. This role bridges design and engineering by defining flows, interaction behavior, navigation rules, and component standards that ship reliably across platforms and input methods.

You will define UI flows and journeys, build a scalable UI component system, and author detailed behavior rules for navigation, focus, and input handling.

Qualifications

  • 3+ years of UI/UX experience shipping digital products or game UI.
  • Expert-level proficiency in Figma with components, variants, auto-layout, and handoff-ready docs.
  • Ability to create implementation-ready documentation including layouts, interaction notes, state diagrams, and acceptance criteria.
  • Familiarity with UMG concepts (layout, anchors, scaling, widget states/animations) and engine realities.
  • Understanding of focus-based navigation and multi-input requirements (controller, keyboard, mouse).
  • Experience designing responsive UI for multiple resolutions/aspect ratios and safe-area considerations.
  • English proficiency at B2 level or higher.

Responsibilities

  • Define UI flows, user journeys, and interaction models for in-game screens and features, and produce clear, implementable specs.
  • Build and maintain a scalable UI component system to support consistent implementation.
  • Author detailed behavior rules covering navigation, focus order, input handling, and edge cases.
  • Collaborate with client engineers and UI artists to ensure feasible, performant designs in-engine.
  • Provide actionable feedback during reviews and adjust designs based on constraints and playtests.

Skills

UI/UX design
Figma
Documentation
Unreal Engine 5
Navigation design
Localization awareness
Accessibility
Live product experience

Tools

Unreal Engine 5
UMG
Figma

Job description

EPAM Systems is seeking a UI Technical Designer to translate UX/visual direction into production-ready UI specs and prototypes for Unreal Engine 5. This role bridges design and engineering by defining flows, interaction behavior, navigation rules, and component standards that ship reliably across platforms and input methods.

You will define UI flows and journeys, build a scalable UI component system, and author detailed behavior rules for navigation, focus, and input handling.

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