Gameplay Programmer

Efecto Studios SAS

Bogotá

On-site

COP 6,000,000 - 11,000,000

Full time

13 days ago

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Benefits offered by this job

Udemy Unreal Engine course
English communication
Console development experience

Job summary

Efecto Studios SAS in Bogotá, D.C. is seeking a Gameplay Programmer to drive game mechanics from prototype to launch. You will implement core systems in C++ and blueprints, ensuring clean, portable code and strong collaboration with the team.

Proficiency in vector math, shader work (GLSL/HLSL), and experience with Unreal Engine will be valued. English communication is a plus, plus console development familiarity is beneficial.

Qualifications

  • Mastery of C++ language and Blueprints.
  • Skilled in vector mathematics for 3D video games.
  • Knowledge in AI, multiplayer networking, or character animation systems.
  • Shader programming in GLSL/HLSL.

Responsibilities

  • Responsible for any aspect of game mechanics programming, from prototype to full implementation.
  • Write clear, maintainable and portable C++ code.
  • Ability to work in a team.

Skills

C++
Blueprints
Vector math
AI
Networking
Animation
Shader programming

Tools

Unreal Engine

Job description

Gameplay Programmer

Programming

Bogotá, D.C.

Profile:

  • Mastery of C++ language and Blueprints.
  • Skilled in vector mathematics for 3D video games.
  • Knowledge in Artificial Intelligence Multiplayer Networking or Character Animation systems for video games.
  • Knowledge in Shader programming (GLSL, HLSL)

Responsibilities:

  • Responsible for any aspect of game mechanics programming, from prototype to full implementation.
  • Write clear, maintainable and portable C++ code.
  • Ability to work in a team.

Bonus:

  • To have completed the following course on Udemy: Unreal Engine C++ The Ultimate Game Developer Course | Udemy (UE4, UE5)
  • Verbal and written communication in English.
  • Experience in development for Xbox and PlayStation consoles.
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