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Efecto Studios SAS in Bogotá, D.C. is seeking a Gameplay Programmer to drive game mechanics from prototype to launch. You will implement core systems in C++ and blueprints, ensuring clean, portable code and strong collaboration with the team.
Proficiency in vector math, shader work (GLSL/HLSL), and experience with Unreal Engine will be valued. English communication is a plus, plus console development familiarity is beneficial.
Efecto Studios SAS in Bogotá, D.C. is seeking a Gameplay Programmer to drive game mechanics from prototype to launch. You will implement core systems in C++ and blueprints, ensuring clean, portable code and strong collaboration with the team.
Proficiency in vector math, shader work (GLSL/HLSL), and experience with Unreal Engine will be valued. English communication is a plus, plus console development familiarity is beneficial.