Senior User Interface Designer

Softtek

Colombia

Hybrid

COP 191,077,000 - 286,615,000

Full time

11 days ago

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Benefits offered by this job

Health insurance

Job summary

Softtek is seeking an experienced UI engineer specializing in Unreal Engine to translate wireframes into functional interfaces. You will use Unreal Editor and Widget Blueprints to implement UI features with Blueprint scripting, focusing on reusable components and data-driven architectures.

You will design responsive, localization-ready, and accessible UI, optimize performance and memory, and collaborate with UX, UI Art, and Engineering teams to improve workflows and documentation.

Qualifications

  • Experience translating wireframes and design concepts into development tasks.
  • Hands-on experience with Unreal Editor, Widget Blueprints.
  • Strong proficiency in Blueprint scripting for UI development.
  • Experience designing scalable and reusable UI component systems.
  • Knowledge of data-driven UI development, ViewModels, view binding.
  • Experience integrating UI layers with application data models.
  • Knowledge of responsive UI design across screen sizes and resolutions.
  • Experience implementing localization-ready and accessible interfaces.
  • Knowledge of UI performance optimization, profiling, memory management.
  • Experience optimizing UMG, Slate, C++, texture memory usage.
  • Experience improving technical documentation and development workflows.

Responsibilities

  • Analyze features and wireframes to define implementation tasks.
  • Identify technical dependencies, risks, and design gaps.
  • Develop and maintain interfaces using Unreal Editor and Widget Blueprints.
  • Implement UI functionality using Blueprint scripting.
  • Design reusable and maintainable UI components.
  • Build data-driven UI solutions using ViewModels and view bindings.
  • Integrate UI components with application logic and data models.
  • Ensure responsive, localized, and accessible user experiences.
  • Monitor and optimize UI performance and memory consumption.
  • Collaborate with UX, UI Art, and Engineering teams.
  • Improve development pipelines, documentation, and UI best practices.

Skills

Unreal Engine UI
Blueprint scripting
Wireframes to tasks
UI component design
ViewModels & bindings
Data-driven UI
Responsive UI
Localization & accessibility
Performance optimization
Memory management

Tools

Unreal Editor
Widget Blueprints
UMG
Slate
C++

Job description

Requirements
  • Required – Technical Skills
  • Experience translating wireframes and design concepts into development tasks
  • Hands-on experience with Unreal Editor, Widget Blueprints
  • Strong proficiency in Blueprint scripting for UI development
  • Experience designing scalable and reusable UI component systems
  • Knowledge of data-driven UI development, ViewModels, view binding
  • Experience integrating UI layers with application data models
  • Knowledge of responsive UI design across screen sizes and resolutions
  • Experience implementing localization-ready and accessible interfaces
  • Knowledge of UI performance optimization, profiling, memory management
  • Experience optimizing UMG, Slate, C++, texture memory usage
  • Experience improving technical documentation and development workflows
  • Required – Soft Skills
  • Strong communication and collaboration skills
  • Analytical and problem-solving mindset
  • Ability to identify technical risks and dependencies
  • Cross-functional teamwork
  • Attention to quality and performance
  • Flexibility to collaborate across time zones
Nice to Have (Technical Skills)
  • Experience improving UI development pipelines and production workflows
  • Knowledge of UI architecture for large-scale interactive applications or games
  • Experience mentoring team members and promoting UI standards
  • Knowledge of modern UX/UI methodologies and design systems
Responsibilities (Activities to perform)
  • Analyze features and wireframes to define implementation tasks
  • Identify technical dependencies, risks, and design gaps
  • Develop and maintain interfaces using Unreal Editor and Widget Blueprints
  • Implement UI functionality using Blueprint scripting
  • Design reusable and maintainable UI components
  • Build data-driven UI solutions using ViewModels and view bindings
  • Integrate UI components with application logic and data models
  • Ensure responsive, localized, and accessible user experiences
  • Monitor and optimize UI performance and memory consumption
  • Collaborate with UX, UI Art, and Engineering teams
  • Improve development pipelines, documentation, and UI best practices
Required Languages
Additional Information
  • Location
  • Bogotá and surroundings (Hybrid), Rest of Colombia (Remote)
  • Special Conditions
  • Availability for meetings across different time zones
  • Team and feature meetings typically held during U.S. East Coast afternoons
  • Close collaboration with UX, UI Art, and Engineering teams
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