Character Animator

Efecto Studios SAS

Bogotá

On-site

COP 39,060,000 - 61,380,000

Full time

12 days ago

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Benefits offered by this job

Rigging knowledge
Blender/Maya basics
English communication

Job summary

Efecto Studios SAS in Bogotá, Colombia is seeking an enthusiastic Animator to craft game-ready animations from concept through in-game integration. You will work under the animation director to shape the look and feel of characters, vehicles, and props that comprise the game's visuals.

Proficiency in Unreal Engine Animation Blueprints, Animation Blends, Root Motion, and Retargeting is valued, along with a diverse portfolio.

Qualifications

  • Must have a strong foundation in creating realistic and cartoon animations.
  • Experience with Unreal Engine animation workflows (Animation Blueprints, Animation Blends, Root Motion, Animation Retargeting).
  • Good time management and willingness to learn and expand artistic and technical skills.

Responsibilities

  • Create animations from concept to in-game implementation.
  • Collaborate with the animation director to define the look and feel of character, vehicle, and element animations within the project.

Skills

Unreal Engine
Animation
Timing & pacing
Team collaboration
English communication

Tools

Blender
Maya

Job description

Profile
  • Strong foundation in creating realistic and cartoon animations.
  • Knowledge of the workflow with animations in Unreal Engine (Animation Blueprints, Animation Blends, Root Motion, Animation Retargeting).
  • Good time management that allows you to meet deadlines.
  • Willingness to learn and expand your artistic and technical skills.
  • Passion for video games.
Responsibilities
  • Create animations from the initial concept to the implementation in game.
  • Guided by the animation director, you will find the look & feel of the animations related to the project that involves animation of characters, vehicles, decorations and additional elements that are part of the game.
Portfolio/Reel
  • Must have pieces that show the different animation styles.
  • Reference to projects where you have had experience
  • Video Reel of personal projects
Bonus
  • Rigging knowledge.
  • Basic polygonal modeling (Blender/Maya).
  • Verbal communication in English.
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