Graphics Engineer - Remote work | REF#299502

BairesDev

United States

A distancia

CLP 82.267.000 - 118.830.000

Jornada completa

Hace 12 días

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Ventajas ofrecidas por este puesto de trabajo

Remote work
Competitive USD compensation
Home office setup
Flexible hours
Parental leave
Mentorship and growth opportunities

Descripción de la vacante

BairesDev is seeking a Graphics Engineer to design and maintain production-grade rendering pipelines using OpenGL, Vulkan, or DirectX. You will develop and optimize shaders, profiling GPU performance to achieve high frame rates across hardware configurations.

The role requires 4+ years in game or graphics engineering, with strong expertise in real-time graphics and shader development. This is a 100% remote position offering competitive compensation in USD or local currency.

Formación

  • 4+ years of experience in game development or graphics engineering.
  • Expertise in rendering pipelines and visual effects.
  • Strong shader development and GPU profiling skills.
  • Experience with OpenGL, Vulkan, or DirectX APIs.
  • Proficient English communication.

Responsabilidades

  • Design, implement, and maintain production-grade rendering pipelines using OpenGL, Vulkan, or DirectX.
  • Develop and optimize complex shaders to achieve visual effects.
  • Perform GPU profiling and optimization for high frame rates.
  • Research and implement real-time rendering techniques.
  • Collaborate with artists and engine developers to define standards.
  • Debug and fix low-level graphical issues and hardware bugs.

Conocimientos

Rendering pipeline design
Shader programming
GPU optimization
Real-time graphics

Herramientas

OpenGL
Vulkan
DirectX

Descripción del empleo

At BairesDev®, we've been leading the way in technology projects for over 15 years. We deliver cutting-edge solutions to giants like Google and the most innovative startups in Silicon Valley. Our diverse 4,000+ team, composed of the world's Top 1% of tech talent, works remotely on roles that drive significant impact worldwide. When you apply for this position, you're taking the first step in a process that goes beyond the ordinary. We aim to align your passions and skills with our vacancies, setting you on a path to exceptional career development and success.



Graphics Engineer at BairesDev


What You'll Do



  • Design, implement, and maintain production-grade rendering pipelines using OpenGL, Vulkan, or DirectX.

  • Develop and optimize complex shaders to achieve specific visual effects and lighting models.

  • Perform deep GPU profiling and optimization to ensure high frame rates across various hardware configurations.

  • Research and implement state-of-the-art real-time rendering techniques and algorithms.

  • Collaborate with technical artists and engine developers to define graphical standards and performance budgets.

  • Debug and resolve complex low-level graphical issues and hardware-specific rendering bugs.



What We Are Looking For



  • 4+ years of experience in Game Development or Graphics Engineering.

  • Proven expertise in developing rendering pipelines and visual effects.

  • Advanced proficiency in shader programming and GPU optimization.

  • Hands-on experience with graphics APIs such as OpenGL, Vulkan, or DirectX.

  • Strong understanding of real-time graphics for games and visualization.

  • Advanced proficiency in English.



How we do make your work (and your life) easier



  • 100% remote work (from anywhere).

  • Excellent compensation in USD or your local currency if preferred

  • Hardware and software setup for you to work from home.

  • Flexible hours: create your own schedule.

  • Paid parental leaves, vacations, and national holidays.

  • Innovative and multicultural work environment: collaborate and learn from the global Top 1% of talent.

  • Supportive environment with mentorship, promotions, skill development, and diverse growth opportunities.



Join a global team where your unique talents can truly thrive and make a significant impact!

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