Remote Graphics Engineer: Real-Time Rendering & Shaders

BairesDev

Chile

Presencial

CLP 82.267.000 - 118.830.000

Jornada completa

Hace 13 días

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Ventajas ofrecidas por este puesto de trabajo

Remote work
Competitive USD compensation
Home office setup
Flexible hours
Parental leave
Mentorship and growth opportunities

Descripción de la vacante

BairesDev is seeking a Graphics Engineer to design and maintain production-grade rendering pipelines using OpenGL, Vulkan, or DirectX. You will develop and optimize shaders, profiling GPU performance to achieve high frame rates across hardware configurations.

The role requires 4+ years in game or graphics engineering, with strong expertise in real-time graphics and shader development. This is a 100% remote position offering competitive compensation in USD or local currency.

Formación

  • 4+ years of experience in game development or graphics engineering.
  • Expertise in rendering pipelines and visual effects.
  • Strong shader development and GPU profiling skills.
  • Experience with OpenGL, Vulkan, or DirectX APIs.
  • Proficient English communication.

Responsabilidades

  • Design, implement, and maintain production-grade rendering pipelines using OpenGL, Vulkan, or DirectX.
  • Develop and optimize complex shaders to achieve visual effects.
  • Perform GPU profiling and optimization for high frame rates.
  • Research and implement real-time rendering techniques.
  • Collaborate with artists and engine developers to define standards.
  • Debug and fix low-level graphical issues and hardware bugs.

Conocimientos

Rendering pipeline design
Shader programming
GPU optimization
Real-time graphics

Herramientas

OpenGL
Vulkan
DirectX

Descripción del empleo

BairesDev is seeking a Graphics Engineer to design and maintain production-grade rendering pipelines using OpenGL, Vulkan, or DirectX. You will develop and optimize shaders, profiling GPU performance to achieve high frame rates across hardware configurations.

The role requires 4+ years in game or graphics engineering, with strong expertise in real-time graphics and shader development. This is a 100% remote position offering competitive compensation in USD or local currency.

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