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Research Scientist, 3D/4D Generative AI for World Generation

Meta

Zürich

Vor Ort

EUR 100’000 - 140’000

Vollzeit

Vor 2 Tagen
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Zusammenfassung

Meta is seeking a Research Scientist specializing in 3D/4D Generative AI to advance cutting-edge technologies in AI and computer vision. The role involves research and development of novel models for photorealistic scene generation, collaborative projects, and publishing research outcomes. Candidates should have a PhD and experience in generative machine learning algorithms.

Qualifikationen

  • PhD in computer vision or related field required.
  • Minimum 2 years of AI research experience.
  • Strong background in generative models and 3D vision.

Aufgaben

  • Research new models in Generative AI for 3D scene generation.
  • Publish findings in top-tier international conferences.
  • Collaborate with cross-functional teams from research to prototyping.

Kenntnisse

Generative AI
3D Computer Vision
Machine Learning
Algorithm Design
Cross-functional Collaboration

Ausbildung

PhD in Computer Vision, Machine Learning, Robotics, or equivalent

Tools

Pytorch

Jobbeschreibung

Research Scientist, 3D/4D Generative AI for World Generation

Join to apply for the Research Scientist, 3D/4D Generative AI for World Generation role at Meta

Research Scientist, 3D/4D Generative AI for World Generation

Join to apply for the Research Scientist, 3D/4D Generative AI for World Generation role at Meta

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Meta Reality Labs brings together an R&D team of researchers, developers, and engineers with the shared goal of developing the next generation of XR experiences across the spectrum. Our World AI Research team explores, develops, publishes, and delivers novel and cutting-edge technologies for creating photorealistic 3D and 4D worlds from large-scale and heterogeneous data sources. Our team is addressing a variety of technical challenges including generative world foundation model development, static and dynamic reconstruction using radiance fields, semantic scene understanding, and related domains. We're looking for candidates who share a passion for exploring and solving complex, challenging problems at the intersection of generative modeling and photorealistic 3D/4D reconstruction. The ideal candidate has an exceptional, proven track record in 3D generative model development and is an outstanding software engineer who can prototype and verify novel algorithms. The aim of this role is to develop and advance state of the art research in 3D/4D Generative AI technologies.

Research Scientist, 3D/4D Generative AI for World Generation Responsibilities:

  • Research and develop novel computer vision models in Generative AI, with a focus on photorealistic 3D/4D scene generation
  • Publish research results at top-tier international conferences
  • Collaborate with team members throughout the lifetime of a project, from early research through prototyping
  • Develop research that can be applied to Meta’s VR/AR product development

Minimum Qualifications:

  • PhD in the field of computer vision, machine learning, robotics, or equivalent
  • 2+ years of work experience in a faculty, industry, or government research position with primary emphasis on AI research
  • Background in generative AI, 3D computer vision, video, and image generation
  • Experience designing generative machine learning algorithms, including data curation, large-scale training, and inference of novel ML architectures
  • Experience working in cross functional collaborations
  • Must obtain work authorization in the country of employment at the time of hire, and maintain ongoing work authorization during employment

Preferred Qualifications:

  • Proven track record of achieving significant results as demonstrated by grants, fellowships, patents, as well as first-authored publications at leading workshops or conferences such as CVPR, ECCV/ICCV, NeurIPS, ICLR, SIGGRAPH
  • Experience in AI research and with large-scale, foundation model training efforts
  • Demonstrated software engineering experience via internships, work experiences, coding competitions, or widely used contributions in open source repositories (e.g. GitHub.)
  • Mathematical background and understanding of numerical optimization, linear algebra, probabilistic estimation, and 3D geometry
  • Experience with prototyping algorithms in Pytorch

About Meta:

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Seniority level
  • Seniority level
    Not Applicable
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Other
  • Industries
    Technology, Information and Internet

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