3D Asset Artist — Robotic Simulation (Hybrid)

CS Caritas Socialis GmbH

Zürich

Hybrid

CHF 90.000 - 120.000

Vollzeit

14 Tage+
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Benefits dieser Stelle

Flexible hours
Hybrid model
Mobility credit
Pension contributions
Relocation support
Health discounts
Team events
Flat hierarchy

Zusammenfassung

Hexagon Robotics is seeking a skilled 3D Asset Artist to build the simulation-ready asset library powering AEON’s training and testing. You will import, model, and optimize machines, tools, props, and environments for real-time OpenUSD assets in NVIDIA Isaac Sim.

Collaborate with perception, simulation, and MLOps teams to ensure assets meet physics, sensor simulation, and data-generation needs, while maintaining asset standards and scalable pipelines.

Qualifikationen

  • Degree or equivalent professional experience in 3D art, technical art, industrial design.
  • Hands-on experience with OpenUSD, including references, payloads, variants, and layers.
  • Direct experience with NVIDIA Isaac Sim / Omniverse preferred, or equivalent in another 3D engine (Unity/Unreal).
  • Proficiency creating 3D assets in a DCC tool (Blender, Maya, or 3ds Max).
  • Familiarity with SimReady asset specifications.
  • Python scripting for asset pipelines, batch processing, or USD tooling.
  • Working knowledge of real-time asset constraints: poly budgets, LODs, instancing, and texture optimization.
  • Exposure to robotics concepts (URDF, kinematics) and physics modeling (collisions, articulations, solvers).

Aufgaben

  • Own the 3D asset pipeline of the project from source data ingestion all the way to deployment in SimReady simulation scenes.
  • Import and convert customer assets from CAD (STEP, JT, IGES) and DCC formats into clean, optimized OpenUSD.
  • Model 3D assets and environments, from industrial equipment to full scenes, either based on CAD data or from scratch based on photographic references.
  • Make assets SimReady: collision meshes, mass and inertia, physical materials, articulations and joints, and semantic labels for perception.
  • Optimize assets for real‑time performance and scale using LODs, instancing, and texture budgets.
  • Structure USD layers, references, payloads, and variants for a consistent, reusable asset library.
  • Establish and maintain asset standards, naming conventions, and pipeline tooling.
  • Collaborate with perception, simulation, and MLOps engineers so assets meet the needs of physics, sensor simulation, and synthetic data generation.

Kenntnisse

3D art
OpenUSD
NVIDIA Isaac Sim / Omniverse
Blender/Maya/3ds Max
Python scripting
real-time asset constraints
CAD data handling
URDF/kinematics

Ausbildung

Degree or equivalent in 3D art/industrial design

Tools

OpenUSD references/payloads/variants/layers

Jobbeschreibung

Hexagon Robotics is seeking a skilled 3D Asset Artist to build the simulation-ready asset library powering AEON’s training and testing. You will import, model, and optimize machines, tools, props, and environments for real-time OpenUSD assets in NVIDIA Isaac Sim.

Collaborate with perception, simulation, and MLOps teams to ensure assets meet physics, sensor simulation, and data-generation needs, while maintaining asset standards and scalable pipelines.

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