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5,516

Python jobs in Canada

Crowd FX Artist

Sony Imageworks

Vancouver
On-site
CAD 50,000 - 80,000
9 days ago
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IT Security Advisor - IAM/AAM

Intact Financial Corporation

Toronto
Hybrid
CAD 101,000 - 125,000
9 days ago

AI/ML DevOps Engineer: CI/CD, Kubernetes & GPU Infra

Advanced Micro Devices

Calgary
On-site
CAD 85,000 - 115,000
9 days ago

Release Lead

Infoya

Toronto
Hybrid
CAD 90,000 - 100,000
9 days ago

Director, Analytics

Publicis Groupe Holdings B.V

Toronto
On-site
CAD 176,000 - 204,000
9 days ago
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Systems Performance Engineering Associate I, Systems Analysis and Support

STERIS Canada Corporation

Ottawa
On-site
CAD 62,000 - 80,000
9 days ago

Remote Staff Tech Account Manager - Quantum Optimization

D-Wave Quantum Inc.

Canada
Remote
CAD 150,000 - 227,000
10 days ago

Staff Technical Account Manager (US) Optimization

D-Wave Quantum Inc.

Canada
Remote
CAD 150,000 - 227,000
10 days ago
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Sr Lead AI Research Scientist, AI Foundations

Upwork

Toronto
Hybrid
CAD 120,000 - 160,000
10 days ago

Senior Digital Analytics & Insights Lead

Rogers Communications, Inc.

Brampton
On-site
CAD 80,000 - 100,000
10 days ago

Sr. Analyst, Digital Analytics

Rogers Communications, Inc.

Brampton
On-site
CAD 80,000 - 100,000
10 days ago

Software Engineer (AI-Enabled Products)

Brightway Insurance

New Brunswick
On-site
CAD 70,000 - 90,000
10 days ago

Email & DLP Security Specialist

Aylo Careers

Montreal (administrative region)
Hybrid
CAD 90,000 - 120,000
10 days ago

Manager, LMTs & Back End

Scotiabank

Toronto
On-site
CAD 80,000 - 100,000
10 days ago

Senior Data Scientist, Fleet Analytics & Production ML

Charger Logistics Inc

Brampton
On-site
CAD 95,000 - 125,000
10 days ago

Senior Data Scientist

Charger Logistics Inc

Brampton
On-site
CAD 95,000 - 125,000
10 days ago

Senior Computer Vision and Machine Learning Engineer

Apple Inc.

Toronto
On-site
CAD 204,000 - 387,000
10 days ago

Traffic Engineering Co-op: Signals, Modeling & Analytics

Fashion Institute of Design & Merchandising

Toronto
On-site
CAD 80,000 - 100,000
10 days ago

Traffic Engineering Co-op

Fashion Institute of Design & Merchandising

Toronto
On-site
CAD 80,000 - 100,000
10 days ago

Senior Manager, Development (Equity Analytics)

Scotiabank

Toronto
Hybrid
CAD 60,000 - 80,000
10 days ago

Data Engineer II: Build Scalable Pipelines on Azure

TD

Canada
On-site
CAD 81,000 - 116,000
10 days ago

Data Engineer II

TD

Canada
On-site
CAD 81,000 - 116,000
10 days ago

Market Risk Analyst (3930)

TD

Canada
On-site
CAD 69,000 - 99,000
10 days ago

Automation QA Engineer - Optical Systems & Host Integration

Turkish Aerospace Industries, Inc.

Canada
On-site
CAD 101,000 - 150,000
10 days ago

Senior ML Engineer for Real-Time Analytics

Autodesk

Canada
Remote
CAD 106,000 - 157,000
10 days ago

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Crowd FX Artist
Sony Imageworks
Vancouver
On-site
CAD 50,000 - 80,000
Full time
9 days ago

Job summary

A leading visual effects company in Vancouver seeks a Digital Character Artist to conceptualize and implement crowd animation. Applicants should have a Bachelor's degree or relevant experience in VFX, with expertise in tools like Houdini. Responsibilities include developing character elements and ensuring deadlines are met while collaborating with production teams. Ideal candidates demonstrate strong problem-solving skills and a proactive approach in a fast-paced environment.

Qualifications

  • Bachelor’s degree in computer science or relevant experience in VFX.
  • 3-4 years in animated or VFX feature films.
  • Expertise with crowd simulation tools.

Responsibilities

  • Conceptualize and implement characters for crowd animation.
  • Ensure deadlines are met while maintaining efficiency.
  • Develop solutions that align with art/technical direction.

Skills

Houdini
Crowd simulation
Animation principles
Problem solving
Generalist knowledge (Houdini, Katana, Maya)
Programming (VEX, Python, shell scripting)
Linux/Unix command line

Education

Bachelor’s degree in computer science
Diploma from a recognized school of animation
3-4 years of relevant experience

Tools

Houdini
Nuke
Katana
Job description
Description

Sony Pictures Imageworks Canada Inc. 1285 W Pender St Vancouver, BC V6E 4B1
Language in work environment - English

Responsibilities
  • Conceptualize and implement digital character elements and methodology for computer generated crowd animation. Typically creates agent assets, pipelines, tools and techniques that enable population and manipulation of large numbers of characters in scenes requiring crowd simulation to support and motivate the story.
  • Accountable for meeting efficiency and quota targets to ensure show/client deadlines are met.
  • Artists must be able to develop solutions and techniques that meet art/technical direction. Participate in dailies, rounds, team reviews of work in progress.
  • Interact with production, supervisors and team/peers in order to problem solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/notes and feedback.
  • Shot set up and assisting junior Artists.
What we need to see
  • Experience:
  • Bachelor’s degree in computer science, OR
  • Diploma or certificate from a recognized school of animation or visual effects, OR
  • 3-4 years of relevant experience in animated or VFX feature films.
  • Expertise with crowd simulation in Houdini/Massive/Golaem/or similar.
  • Able to design interaction characteristics for a variety of agent types.
  • Understanding of animation principles and the ability to create realistic group behaviors by controlling the motion of individuals within a crowd.
  • Customize procedural techniques to create unique and varied performance for animation clip driven characters, as well as standalone simulation agents.
  • Adept at providing solutions to creative and technical problems.
  • Comfortable with Houdini and FX basics:
  • Particle simulation
  • Basic VEX/VOPS
  • Understands attributes
  • Basic FLIP, PYRO, RBD/destruction
  • OTL/HDA basics
  • Render optimizations
  • Nuke competence
  • Katana knowledge a plus
Ways to stand out from the crowd
  • Professional experience in both animated and live action projects.
  • Generalist knowledge with tools such as Houdini, Katana, Maya.
  • Evidence of self motivation: aka personal project work.
  • Comfortable with the command line Linux/Unix operating system.
  • Programming experience VEX, Python, shell scripting.
  • In depth knowledge of the flow of data through departments in visual effects pipelines.
Personal qualities we’re looking for
  • Organized, proactive and a self-starter.
  • A team player and clear communicator, with a natural aptitude for collaboration.
  • Adaptable, with a keenness to learn new skills and techniques.
  • Calm under pressure and committed to meeting production deadlines.
  • A positive, can-do attitude.
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* The salary benchmark is based on the target salaries of market leaders in their relevant sectors. It is intended to serve as a guide to help Premium Members assess open positions and to help in salary negotiations. The salary benchmark is not provided directly by the company, which could be significantly higher or lower.

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