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Vehicle Artist - ExDev

Electronic Arts Inc.

Vancouver

Hybrid

CAD 73,000 - 102,000

Full time

2 days ago
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Job summary

A leading company in the gaming industry is seeking a Vehicles Artist to oversee the quality of externally developed vehicle assets. The role involves guiding external developers, providing feedback, and ensuring artistic consistency. Candidates should have experience in realistic art direction for vehicles and knowledge of asset workflows. This position offers on-site and hybrid work options in Vancouver.

Benefits

3 weeks vacation
10 days sick time
Paid parental leave
Health, dental, and vision coverage
Life and disability insurance
Retirement plan
Bonus and equity eligibility

Qualifications

  • 3+ years experience in game titles with realistic vehicle art direction.
  • Knowledge of modern hard surface asset workflows.

Responsibilities

  • Review and provide feedback on vehicle assets.
  • Create briefs for external production.
  • Integrate assets into the game.

Skills

Art Direction
Asset Production
Modeling
PBR Texturing

Job description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect - all powered by the Battlefield Central Technology (BCT) team - have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

At Ripple Effect, we are a studio where you can do the best work of your career. Above all, we're driven by quality - in the games we create, and in the studio we've built.

Our values : We believe every day our work should be better than it was the day before. We iterate, innovate, and support our devs as they grow in their crafts and push one another toward mastery. We believe in operating with integrity, and creating a diverse team where everyone's ideas are heard.

With studios located in Los Angeles and Vancouver, Ripple Effect has been dedicated to the Battlefield franchise since our founding as DICE LA in 2013.

We're all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

We are looking for a Vehicles Artist - ExDev to oversee the quality and artistic consistency of externally developed vehicle assets. You will guide and assist external developers to ensure they deliver assets that match our fidelity and performance standards. You will report to our Line Director, Art. We are considering on-site and hybrid working options within the Vancouver area to apply.

What You'll Do :

  • Review and provide feedback on externally created vehicle assets & cosmetics.
  • Create briefs and organize packages for external production
  • Finalize assets by making visual and technical adjustments
  • Integrate assets into the game and ensure they look and perform as expected.
  • Create content for seasonal releases on a cyclical basis
  • Help coordinate vendor communication to internal team
  • Support external art training and documentation

What We Are Looking For :

  • 3 or more years of experience from several game titles with a realistic looking art direction for vehicles, working in some capacity with external partners.
  • Knowledge of modern hard surface asset workflows, including asset production process, modeling and PBR texturing.
  • Experience guiding work from outsource artists or working as one yourself.
  • Understand, match, and communicate art styles to external artists.

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

  • 73,200 - $101,700 CAD

In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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