Unreal Tech Artist: Console Optimization & Shaders

Asystem

Quebec

Hybrid

CAD 126,000 - 167,000

Full time

48 hours ago
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Job summary

Skymap Games is seeking a Tech Artist to work on console SKUs for an Unreal game currently in development. The Tech Artist will adapt the assets, shader, lighting etc. to work well on target platforms.

We are looking for someone autonomous that has a strong understanding of console budgets and can evaluate where optimizations are necessary and be proactive in driving development. The Tech Artists must be able to balance maintaining the visual quality of the game while ensuring the game can hit

Qualifications

  • 3+ years as Tech Artist in the games industry with Unreal.
  • Shipped at least one large game title, preferably PC/Console.
  • Experience porting projects or multi-SKU projects.

Responsibilities

  • Ensure stable console performance by optimizing assets, lighting and rendering.
  • Make and/or modify shaders to hit benchmarks.
  • Profile various aspects of the game to identify problem areas.
  • Take a strategic approach to tasks to efficiently achieve goals within tight deadlines.
  • Achieve highest level of visual fidelity possible within the technical constraints.
  • Collaborate with internal and external teams using positive and active communication.
  • Provide regular updates on tasks and report any issues preventing or slowing development.

Skills

Unreal Engine
Shader optimization
Performance profiling
Team collaboration
Autonomous work

Education

Bachelor's degree in related field

Tools

Profiling tools

Job description

Skymap Games is seeking a Tech Artist to work on console SKUs for an Unreal game currently in development. The Tech Artist will adapt the assets, shader, lighting etc. to work well on target platforms.

We are looking for someone autonomous that has a strong understanding of console budgets and can evaluate where optimizations are necessary and be proactive in driving development. The Tech Artists must be able to balance maintaining the visual quality of the game while ensuring the game can hit

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