UI Technical Designer (Contract)

Kabam

Vancouver

On-site

CAD 57,859 - 71,635

Full time

14 days+

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Job summary

Kabam is seeking a User Interface Technical Designer to implement, animate, and optimize UI systems in the game engine. You will partner with UX designers and UI artists to translate layouts and visuals into functional, performant interfaces for mobile games.

Work with a multidisciplinary team to deliver engaging interactions, set up UI feedback and animations, and contribute to tools and workflows that improve UI quality and performance.

Qualifications

  • Education in Interaction Design, Art, Software Engineering, or equivalent.
  • 2+ years as UI Technical Designer, VFX Artist, or Technical Motion Designer.
  • Strong Motion Graphics understanding related to Interaction Design.
  • Portfolio showing visual and technical problem solving.
  • Experience with real-time engines (Unity/Unreal).
  • Knowledge of UI best practices on Console, PC, or Mobile.

Responsibilities

  • Implement UX/UI prototypes in-engine and translate designs into functional interfaces.
  • Collaborate with designers, artists, programmers, and producers to create engaging UI moments.
  • Set up UI/menu feedback, behavior, and animations.
  • Apply motion graphics and VFX techniques to mobile UI and internal tools.
  • Define technical requirements with engineers and designers.
  • Identify design and technical constraint gaps and propose solutions.
  • Support creative/technical iteration and improvements.
  • Maintain asset integration within performance guidelines.

Skills

Motion Graphics
Interaction Design
Communication
Shader Prototyping
Teamwork
UI Standards

Education

Degree in Interaction Design/Art/Software Eng

Tools

Unity GUI
NGUI
Maya
3DS Max
C#

Job description

At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in...

As a User Interface Technical Designer, you are responsible for implementing, animating, and optimizing UI systems in the game engine. You partner with UX designers and UI artists to translate layouts, motion intent, and visual style into functional, performant, and player-facing UI. You ensure a high visual quality bar in the engine, manage UI performance and scalability, and use animation, scripting, and VFX to bring interfaces to life. You help define and maintain UI standards, pipelines, and technical workflows across the project.

In this role, you can expect to:
  • Work hands-on, in-engine to implement UX/UI prototypes and designs of the game team’s ideas.
  • Work with a multidisciplinary team of designers, artists, programmers, and producers to create exciting moments, celebrations, and satisfying interactions for the user interface.
  • Setup UI and menu elements feedback, behavior, and animations.
  • Work with and implement industry leading techniques for motion graphics and vfx in mobile games and improve internal tools and structure.
  • Collaborate with engineers, game designers, UX designers, and production to define technical requirements.
  • Identify gaps in designs and technical constraints.
  • Supports creative and technical solutions/iteration.
  • Maintain best practices and keep control of asset integration in respects to our technical constraints and optimization guidelines.
To be successful in this role, your background includes:
  • Education background in Interaction Design, Art, Software Engineering, or equivalent work experience.
  • 2+ years of experience as a professional User Interface Technical Designer, VFX Artist, Technical Motion Designer.
  • Strong understanding of Motion Graphics and how it relates to Interaction Design.
  • A portfolio demonstrating effective solutions for visual and technical problems.
  • Solid understanding of timeline based animation tools.
  • Experience with real-time engines (e.g. Unity, Unreal).
  • Contributes to creative and technical solutions.
  • Proven track record of working independently and collaboratively in a dynamic team setting.
  • Knowledge of UI technical best practices (on Console, PC, or Mobile).
  • Excellent interpersonal, verbal, and written communication skills.
  • Ability to prototype shaders.
  • Experience in writing tools for UI.
  • Experience with Unity GUI or NGUI framework.
  • Solid understanding of C#.
  • Experience with 3D tools (example: Maya, 3DS Max, etc…).
  • Experience with Design Systems.

$42 - $52 an hour

The typical hiring range listed above is specific to candidates located in Vancouver. Compensation will be determined based on your knowledge, skills and competencies.

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.

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