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Ubisoft is looking for a Tools Programmer to contribute to the Quality Foundation team. The role involves designing and maintaining microservices that support the analysis and visualization of crashes across games, transitioning towards a decentralized architecture.
The ideal candidate will have strong C# skills, experience with REST APIs, and an understanding of DevOps principles. The position embraces a hybrid work model, balancing team connectivity with work-life flexibility.
In a collaborative environment focused on technical excellence, you will:
What you bring to the team
As a Tools Programmer within the Quality Foundation team, you will contribute to the development and operation of one of the most widely used services at Ubisoft. Our project consists of a set of microservices that support the collection, transport, aggregation, analysis, and visualization of crashes and bugs across our games at an ever-growing scale.
Our mission is ambitious: to transform the product from a monolithic architecture into a decentralized, resilient, event-driven ecosystem, while continuing to improve and expand its features. Our current goals include:
We embrace a hybrid work model that helps you stay connected with your team and aligned with company priorities, while giving you the flexibility to maintain a healthy work-life balance. Please note that some roles are fully office-based and not eligible for hybrid work.