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Image Engine is seeking a Look Development & Texture Artist (Mid) to deliver high-quality texture maps and production shaders for multiple shows. You will collaborate with Asset Supervisors and Look Dev Leads, manage time efficiently, and troubleshoot issues to maintain schedule and art quality.
You will contribute to developing standard rigs, lighting setups, and production shaders, ensuring assets meet pipeline requirements and client expectations while balancing speed and detail.
Look Development & Texture Artist - Mid
$85,800 to 101,400/year for a 40 hour work week
$Start as soon as possible - 3month contract
Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.
*Candidates are required to be based in British Columbia and eligible to work in Canada.*
Image Engine is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an award-winning portfolio that includes Skeleton Crew, The Book of Boba Fett, The Mandalorian, Game of Thrones, Lost in Space, Jurassic World, and District 9. We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines. At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary.
The Texture/Look Development Artist is responsible for delivering high quality assets across multiple shows in a quick and efficient manner. They will apply notes provided by the Asset Supervisors/Texture and Look Dev Leads. They will manage their time effectively to ensure tasks are completed within the assigned timeframe and to the specifications required by Image Engine clients. They will identify and troubleshoot problems as needed and will ask for assistance when necessary to ensure effective use of time and resources. They will begin quality checking their own work and assisting Senior artists to develop new concepts and approaches to improve work quality. They will participate in team meetings when necessary.