Sony Interactive Entertainment in Montreal is seeking a Technical Design Intern to join the Haven Interactive Studios project team. The Technical Designer works as a bridge between game design, level design, and programming, supporting the features and systems validation process. You will coordinate, create and maintain in-game tools and debug tools for designers. Reporting to a producer, this role offers exposure to tooling and optimization within a AAA studio.
Qualifications
Currently enrolled in University/College with programming, game design or technical design focus.
Scripting or programming experience.
Relevant internship experience is an advantage.
Responsibilities
Develop and maintain in-game tools and debug tools for designers.
Work with the programming team to enhance existing tools and create new ones.
Build a rational level design checklist and communicate technical requirements to the level design team.
Act as a bridge between design and engineering to support game design needs.
Implement data validation strategies (reports, automated testing, etc.).
Optimize systems and features.
Clean up outdated data and error logs.
Skills
Programming
Game design
Scripting
Education
University/College enrollment
Job description
Sony Interactive Entertainment in Montreal is seeking a Technical Design Intern to join the Haven Interactive Studios project team. The Technical Designer works as a bridge between game design, level design, and programming, supporting the features and systems validation process. You will coordinate, create and maintain in-game tools and debug tools for designers. Reporting to a producer, this role offers exposure to tooling and optimization within a AAA studio.