Technical Design Intern: Bridge Design & Engineering Tools

PlayStation

Montreal (administrative region)

On-site

CAD 28,000 - 38,000

Part time

6 days ago
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Job summary

Sony Interactive Entertainment in Montreal is seeking a Technical Design Intern to join the Haven Interactive Studios project team. The Technical Designer works as a bridge between game design, level design, and programming, supporting the features and systems validation process. You will coordinate, create and maintain in-game tools and debug tools for designers. Reporting to a producer, this role offers exposure to tooling and optimization within a AAA studio.

Qualifications

  • Currently enrolled in University/College with programming, game design or technical design focus.
  • Scripting or programming experience.
  • Relevant internship experience is an advantage.

Responsibilities

  • Develop and maintain in-game tools and debug tools for designers.
  • Work with the programming team to enhance existing tools and create new ones.
  • Build a rational level design checklist and communicate technical requirements to the level design team.
  • Act as a bridge between design and engineering to support game design needs.
  • Implement data validation strategies (reports, automated testing, etc.).
  • Optimize systems and features.
  • Clean up outdated data and error logs.

Skills

Programming
Game design
Scripting

Education

University/College enrollment

Job description

Sony Interactive Entertainment in Montreal is seeking a Technical Design Intern to join the Haven Interactive Studios project team. The Technical Designer works as a bridge between game design, level design, and programming, supporting the features and systems validation process. You will coordinate, create and maintain in-game tools and debug tools for designers. Reporting to a producer, this role offers exposure to tooling and optimization within a AAA studio.
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