Shot Finaling Artirt/ Generalist

Stellar Creative Lab

Vancouver

Hybrid

CAD 70,000 - 80,000

Full time

10 days ago

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Benefits offered by this job

Extended health, dental, and vision
Fully remote in BC
Competitive CAD salary with benefits

Job summary

Stellar Creative Lab is seeking a Technical Artist/CG Generalist for a new Marvel Studios streaming series. You will polish shots and protect pipeline quality as assets advance from Animation to Lighting and Compositing.

The role requires a strong technical eye, problem-solving skills, and fluent English communication. This is a fully remote position within British Columbia, Canada, with competitive CAD compensation and benefits.

Qualifications

  • Previous production experience in animated series or animated feature work.
  • Strong proficiency with Maya.
  • Core skill: exceptional attention to detail and troubleshooting abilities.
  • Excellent written and verbal English communication skills.
  • Legally eligible to work in British Columbia.

Responsibilities

  • Protect and ensure quality as shots move through the pipeline from Animation to Lighting and Compositing.
  • Repair technical issues such as deformations, bad contact, and pipeline hiccups.
  • Perform thorough quality checks on shots and ensure clean publishes between stages.
  • Collaborate with Animation, Rigging, Lighting, and Compositing teams for smooth handoffs.

Skills

Attention to detail
Movement and weight understanding
English communication

Tools

Maya
Nuke
Katana
Arnold
RenderMan
Flow Production Tracking

Job description

At Stellar, we aim to build a studio where people actually want to work. We face production's inevitable ups and downs as a supportive, truly connected team, prioritizing open communication over anyone working in isolation. We value honesty, creativity, and looking out for one another.

The Opportunity

Are you a Technical Artist, CG Generalist, or Shot Finaler looking for your next big opportunity? We are staffing up for a new Marvel Studios streaming series, and we are looking for detail oriented Shot Finaling Artists to join our team!

In this role, you are the ultimate quality protector for our pipeline. You will be responsible for undoing technical hiccups, fixing character deformations, and polishing shots so they transition seamlessly from Animation into Lighting and Compositing. If you have a sharp eye for detail and love the satisfaction of fixing complex technical puzzles, we want to talk to you.

In this role, success looks like:
Technical Polish and Quality Control
  • Assess and repair animated assets so they meet both creative and technical standards before hitting the lighting and compositing floor.
  • Fix technical issues including bad contact, floating assets, camera jitters, mesh intersections, pops, and abnormal character deformations.
  • Perform thorough quality checks on shots moving through the pipeline, ensuring clean publishes from Animation into Lighting.
Troubleshooting and Workflow
  • Spot repeat fix requirements across shots, flag pipeline bottlenecks early, and propose smart solutions to save time.
  • Troubleshoot technical shot issues independently while knowing when to ask for supervisor input.
  • Track incoming and outgoing shots meticulously using Flow Production Tracking (formerly ShotGrid).
Collaboration and Handoffs
  • Work closely with the Animation, Rigging, Lighting, and Compositing teams to ensure smooth upstream and downstream handoffs.
  • Take direction gracefully, adapt quickly to production pivots, and maintain clear, positive communication with department leads.
The Requirements
Must Haves
  • Experience: Previous production experience in animated series or animated feature work.Artists with animation experience, a strong technical eye, a desire to do investigative problem solving and shot cleanup, are very welcome!
  • Software: Strong proficiency with Maya.
  • Core Skills: Exceptional attention to detail, a solid understanding of movement and weight, and a genuine passion for troubleshooting technical glitches.
  • Communication: Excellent written and verbal English communication skills. You know how to ask clarifying questions to get the fix right the first time.
  • Eligibility: You must be legally eligible to work in British Columbia.
Nice to Haves
  • Solid understanding of downstream pipeline dependencies in Nuke, Katana, Arnold, or Renderman.
  • Experience technically navigating multiple pipelines from Layout through to Compositing
  • Previous CG Generalist experience or a strong understanding of the full pipeline from Layout through Compositing.
  • Working knowledge of Flow Production Tracking (formerly ShotGrid).
Why Join Stellar?
  • Flexible Environment: Work where you live and love where you work. This is a fully remote position in BC, but if you prefer to come into our Vancouver studio, our doors are always open!
  • The Work: Play a crucial role in polishing shots for a highly anticipated Marvel Studios streaming series.
  • Comprehensive Benefits: Extended health, dental, and vision coverage.
  • Culture: A collaborative, ego free environment where your technical eye and problem solving skills are truly valued.
  • Compensation: The salary range for this position is between $70,000 and $80,000 CAD per year, based on your level of experience.

At Stellar Creative Lab, we believe diversity and inclusion are key to creativity and collaboration. We’re committed to building a supportive, open, and diverse community where everyone can thrive. We're always looking for ways to improve accessibility, so feel free to share any feedback or suggestions with us.

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