Server Engineer

Lightfox Games

Vancouver

Hybrid

CAD 105,000 - 135,000

Full time

7 days ago
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Benefits offered by this job

Health/vision/dental coverage
RRSP matching
Equity

Job summary

Lightfox Games in Vancouver is seeking a Server Engineer to join a hybrid team working on an unannounced mobile game for a world-class IP. You will design and maintain scalable server-side systems powering player data, live ops, matchmaking, and social features.

Collaborate with Gameplay Engineers, Designers, and Producers to ship backend features end-to-end, ensure reliability, observability, and performance as the player base grows.

Qualifications

  • 5+ years of backend ownership on shipped online or mobile title.
  • Strong proficiency in Typescript and another backend language (Go, Python, or Rust).
  • Experience designing and maintaining RESTful or real-time APIs.
  • Familiarity with GCP and/or Firebase deployment, monitoring, and scaling.
  • Ability to collaborate cross-functionally and solve problems in ambiguity.

Responsibilities

  • Design, build, and maintain scalable server-side systems powering core game features.
  • Collaborate with Gameplay Engineers, Designers, and Producers to implement and ship backend features.
  • Own backend features end-to-end, from design through testing and live support.
  • Build and maintain reliable, observable, and performant services with scalability in mind.
  • Contribute to backend architecture decisions and establish engineering standards.

Skills

Backend ownership
Typescript
Go
Python
Rust
RESTful APIs
Real-time APIs
Networking fundamentals
GCP
Firebase
AI tools / LLMs
Databases (SQL & NoSQL)
Communication
Cross-functional collaboration
Ownership mindset

Tools

Unity
GCP
Firebase

Job description

Lightfox Games is seeking a talented and enthusiastic Server Engineer to join our Vancouver based team to work on an unannounced mobile game for a world-class IP and Publisher. This role is hybrid out of our Vancouver studio with approximately 50% of time expected in-person.

Responsibilities
  • Design, build, and maintain scalable server-side systems that power core game features including player data, live ops, matchmaking, and social features
  • Collaborate closely with Gameplay Engineers, Designers, and Producers to implement and ship backend features that support a great player experience
  • Own backend features end-to-end, from technical design and implementation through testing, deployment, and live support
  • Build and maintain reliable, observable, and performant services with an eye toward scalability as the player base grows
  • Contribute to backend architecture decisions and help establish engineering standards for a growing team
Requirements
  • 5+ years of professional software engineering experience, including meaningful backend ownership on at least one shipped online or mobile title
  • Strong proficiency in Typescript and at least one other backend language, such as Go, Python, or Rust
  • Experience designing and maintaining RESTful or real-time APIs, with a solid understanding of networking fundamentals
  • Familiarity with GCP and/or Firebase tech stack, including deployment, monitoring, and scaling
  • Understand the "Why" of the features you're building, and collaborate with the team to find creative solutions to enhance development speed and quality
  • Solid understanding of databases (both relational and NoSQL) and experience optimizing for performance, high scalability, and reliability
  • Experience leveraging AI tools and LLMs to accelerate backend development, code review, or documentation workflows
  • Strong communication and collaboration skills, comfortable working cross-functionally in small, fast-moving teams
  • Self-motivated and comfortable with ownership in an ambiguous, early-stage environment
Nice to have
  • Experience building backend systems for mobile free-to-play games, including live ops infrastructure, event systems, or economy services
  • Experience with real-time multiplayer or social features such as guilds, leaderboards, or co-op systems
  • Familiarity with Unity and experience integrating server-side systems with a Unity client
Compensation

CA$105,000 - CA$135,000 depending on experience, plus health/vision/dental coverage, RRSP matching, and equity.

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