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Unity is seeking a graphics engineer in Montreal to join the Vulkan Graphics team, building a foundational renderer for Unity across supported platforms. You will advance a high‑quality Vulkan renderer, optimize CPU/GPU performance, and help shape cross‑platform graphics API abstraction for broad hardware support.
The role involves collaborating with multiple teams, bringing up new graphics capabilities, and contributing to reviews and architecture discussions.
Unity is seeking a graphics engineer in Montreal to join the Vulkan Graphics team, building a foundational renderer for Unity across supported platforms. You will advance a high‑quality Vulkan renderer, optimize CPU/GPU performance, and help shape cross‑platform graphics API abstraction for broad hardware support.
The role involves collaborating with multiple teams, bringing up new graphics capabilities, and contributing to reviews and architecture discussions.