Unity Platform Software Engineering Manager – Remote (EST)

Unity

Montreal (administrative region)

Hybrid

CAD 236,000 - 319,000

Full time

14 days+
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Benefits offered by this job

Health, life and disability insurance
Equity awards
Flexible/remote work
Vacation and personal days

Job summary

Unity in Montreal, Canada is seeking a Software Engineering Manager to lead a new team delivering Unity platform support for an Android‑based ecosystem spanning mobile to laptop form‑factors. Based in Montreal or remote in US East‑Coast time zone, you will drive technical strategy and people development while ensuring smooth cross‑device experiences for Unity developers.

You’ll mentor engineers, own execution, collaborate with engine, platform and graphics teams, and help your team ship fast,

Qualifications

  • Experience leading a high‑performance software engineering team.
  • Strong knowledge of Android platform tech across native C/C++, Java and Kotlin.
  • Proven ability to collaborate with product owners and external partners.
  • Proficiency in C++, C#, and Java and understanding of large software systems.
  • Ability to assimilate and understand a complex Unity-based product.

Responsibilities

  • Own and drive the near‑term execution and technical strategy for the team.
  • Collaborate with internal Unity engine, platform, and graphics teams.
  • Communicate team vision and progress internally and externally.
  • Mentor and develop team members to support career growth.

Skills

Leadership & people management
Android platform knowledge
C/C++
Java & Kotlin
Technical roadmapping

Tools

Unity Engine

Job description

Unity in Montreal, Canada is seeking a Software Engineering Manager to lead a new team delivering Unity platform support for an Android‑based ecosystem spanning mobile to laptop form‑factors. Based in Montreal or remote in US East‑Coast time zone, you will drive technical strategy and people development while ensuring smooth cross‑device experiences for Unity developers.

You’ll mentor engineers, own execution, collaborate with engine, platform and graphics teams, and help your team ship fast,

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