Senior Unreal Artist - Remote AAA Level Creator

People Can Fly Studio

Canada

Remote

CAD 70,000 - 110,000

Full time

4 days ago
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Benefits offered by this job

Benefit package inclusive of health
RRSP/retirement plan
Vacation and sick days
Professional development opportunities
Global team collaboration

Job summary

People Can Fly is seeking a Senior-Level Artist for a fully remote position in Canada. The candidate will craft playable levels, design environments, and iterate with Art Directors and engineers using Unreal Engine. Strong Unreal experience and a solid portfolio are essential.

You will collaborate with Concept, Environment and Tech Art teams to maintain high artistic standards while embracing modular workflows and new techniques. Remote work in Canada is supported.

Qualifications

  • 3+ years in AAA console/PC game development, including 1 year in Unreal Engine.
  • Strong portfolio showing playable levels with created geometry.
  • Experience with industry-standard 3D modelling packages (Maya, Max, Blender, ZBrush or equivalents).
  • Ability to interpret concepts and push creative ideas beyond initial ideation.
  • Narrative set dressing and strong traditional art fundamentals (composition, lighting, color).
  • Excellent verbal and written English communications.

Responsibilities

  • Produce playable levels based on Art Director's vision and Level design needs.
  • Create world geometry and composition for levels in Unreal Engine.
  • Redesign existing assets for new forms and modular workflows.
  • Block out modules and levels and produce first/proxy materials.
  • Maintain artistic direction and quality across projects.
  • Participate in reviews and implement feedback from leads and peers.
  • Support R&D initiatives to improve pipelines and workflows.

Skills

Unreal Engine
Level design
Modular workflows
PBR shaders
3D composition
English communication
Collaboration

Tools

Maya
3ds Max
Blender
ZBrush
Photoshop

Job description

People Can Fly is seeking a Senior-Level Artist for a fully remote position in Canada. The candidate will craft playable levels, design environments, and iterate with Art Directors and engineers using Unreal Engine. Strong Unreal experience and a solid portfolio are essential.

You will collaborate with Concept, Environment and Tech Art teams to maintain high artistic standards while embracing modular workflows and new techniques. Remote work in Canada is supported.

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