Art Director

The Pixel Movement

Canada

Remote

CAD 120,000 - 200,000

Full time

14 days+
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Job summary

A leading game development studio is seeking an Art Director to lead the visual direction of their upcoming AAA project. The role involves collaborating with cross-functional teams to ensure a cohesive gaming experience. Ideal candidates will have proven creative leadership, deep artistic expertise, and hands-on knowledge of art production pipelines using Unreal Engine. The position offers a remote working setup within Canada, with some collaboration across time zones.

Qualifications

  • Demonstrated success in a creative leadership role within a game production environment.
  • Deep experience across multiple artistic disciplines including concept art and VFX.
  • Excellent communicator with a talent for feedback and building collaborative cultures.

Responsibilities

  • Define and elevate the visual style of the game.
  • Lead a world-class art team across various disciplines.
  • Ensure visual consistency and support strong world-building.

Skills

Creative leadership
Visual storytelling
Mentorship
Art pipelines
Collaboration

Tools

Unreal Engine

Job description

A stealth mode AAA developer/publisher. Renowned for creating exceptional gaming experiences, the studio is currently working on its first major title—a fully funded AAA project already several years into development, with several years remaining until release.

THE ROLE

We're looking for an Art Director to lead the artistic vision of our upcoming game. In this pivotal role, you’ll collaborate with cross-functional teams to ensure that every visual element, from characters to environments, immerses players in a cohesive and captivating world. You'll lead a talented, distributed art team and work closely with design, narrative, and technical leads to marry creative ambition with technical execution.

WHAT YOU’LL BE DOING

  • Define & Elevate the Visual Style. Refine and evolve the project's existing art direction and establish clear quality benchmarks.
  • Lead a World-Class Art Team. Recruit, mentor, and guide artists across multiple disciplines including concept, character, environment, and VFX.
  • Drive Artistic Cohesion. Ensure visual consistency across all elements of the game, supporting strong world-building and player immersion.
  • Develop Guidelines & Workflows. Create and maintain style guides, best practices, and technical standards that empower the team to succeed.
  • Balance Creativity with Technical Constraints. Partner with engineers and tech artists to optimize visuals for performance without sacrificing impact.
  • Collaborate Across Disciplines. Work closely with narrative, design, and production teams to integrate visuals that enhance gameplay and storytelling.
  • Champion Innovation. Stay on top of emerging art trends, tools, and technologies to push the boundaries of what’s possible.

WHAT YOU’LL BRING

  • Demonstrated success in a creative leadership role within a game production environment.
  • Deep experience across multiple artistic disciplines (concept art, environment, characters, VFX).
  • Mastery of visual storytelling, color theory, composition, and lighting.
  • Hands-on knowledge of art pipelines and production using Unreal Engine.
  • Excellent communicator with a talent for feedback, mentorship, and building collaborative team cultures.
  • A balanced mindset, creative vision meets practical production sensibility.
  • A passion for crafting rich, emotionally resonant game worlds.

WORKING SETUP

  • Remote: Canada, United States or Europe*

*If based in Europe, availability during East Coast (US) working hours is required for part of the week.

Seniority level
  • Seniority level
    Director
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Art/Creative
  • Industries
    Computer Games

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