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Eidos Montréal is seeking a Senior Technical Level Designer to join our design team on a unique narrative-driven project. You will collaborate with the team to implement environment structure, game flow, scripted events, and contribute to engine content.
The role requires 5–7+ years in a game studio, strong knowledge of Unreal Engine Blueprint and scripting, and the ability to organize your work and cooperate across departments. We offer hybrid work options and a comprehensive benefits package.
Posted Friday, August 28, 2026 at 4:00 a.m.
Reports to: Game Design Director
Permanent - Full-Time
Come and join a design team on a unique mandate in a genre with high narrative and adventure content. We're looking for our Technical Level Designer, to complement our very senior creative team. Each of us contributes more than just our title; we're looking for a colleague with the same broader interest in the project as a whole. We achieve this through our contributions both at high level (management) and directly in the creation of engine content. If you identify with this description, then we need to talk!
Please note: your application is reviewed by a real human being - not an NPC, not an AI.