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Eidos in Montreal, Canada, seeks a Senior Technical Level Designer to join our creative Design team. You will contribute to environment structure, game flow, and scripted events, collaborating closely with senior directors to optimize engine content.
You bring 5–7+ years in game studios, strong Blueprint scripting, debugging skills, and a passion for tooling, pipelines, and cross‑department teamwork. Hybrid work and a supportive environment are available.
Senior Technical Level Designer
Reports to: Game Design Director
Permanent – Full-Time
Come and join a design team on a unique mandate in a genre with high narrative and adventure content. We're looking for our Technical Level Designer, to complement our very senior creative team. Each of us contributes more than just our title; we're looking for a colleague with the same broader interest in the project as a whole. We achieve this through our contributions both at high level (management) and directly in the creation of engine content. If you identify with this description, then we need to talk!
Please note: your application is reviewed by a real human being — not an NPC, not an AI.
Come and create emotion with us!