Senior Technical Artist

Eidos

Montreal

Hybrid

CAD 90,000 - 130,000

Full time

6 days ago
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Benefits offered by this job

Flexible schedule
Hybrid work
Insurance access
RRSP access
Telemedicine service

Job summary

Eidos in Montreal is seeking a Senior Technical Artist to develop new techniques, document processes, and provide technical direction to artists while collaborating with art and programming teams.

The ideal candidate has a college/university diploma in programming or 3D art, 6+ years in technical artistry, and strong Unreal Engine 5+ experience. Proficiency with industry tools and scripting languages is required.

Qualifications

  • 6+ years of experience as a technical artist or similar roles.
  • Experience delivering AA to AAA-rated projects.
  • Strong Unreal Engine 5+ proficiency.
  • Solid knowledge of Photoshop, Blender, Maya, Substance, Houdini, Perforce, Visual Studio.

Responsibilities

  • Develop new techniques and processes to address challenges related to the creation, tooling and optimization of game's visual aspect.
  • Accurately communicate and/or document processes and procedures.
  • Provide technical direction and mentoring to artists through the day-to-day support.
  • Support the art and programming teams in their deliverables.

Skills

Unreal Engine 5+
Blueprints
Python
C#
C++
Shaders
VFX
PBR
HLSL
Profiling

Education

College/university diploma in Programming / 3D Art

Tools

Unreal Insights
PIX
RenderDoc
Razor
Perforce

Job description

Senior Technical Artist

Reports to: Art Technical Director

Permanent - Full-Time

What you will do
  • Develop new techniques and processes to address challenges related to the creation, tooling and optimization of game's visual aspect;
  • Accurately communicate and/or document processes and procedures;
  • Provide technical direction and mentoring to artists through the day-to-day support;
  • Support the art and programming teams in their deliverables.
What you bring
  • College or university diploma in Programming / 3D Art and/or any equivalent training;
  • 6 years or more of experience as a technical artist or roles with equivalent skills involved (We welcome applicants transitioning from Art or Programming backgrounds with equivalent experience);
  • Experience delivering AA to AAA-rated project(s);
  • Good to Advanced knowledge of Unreal Engine 5+;
  • Good knowledge of the following programs: Photoshop, Blender, Maya, Substance, Houdini, Perforce, Visual Studio, an asset;
  • Good knowledge and experience with node-based Shaders, HLSL, PBR, VFX, HDR Lighting;
  • Good knowledge of scripting/programming languages like Blueprints, Python and some knowledge in C#, C++, an asset;
  • Good knowledge of profiling (Unreal Insights, PIX, RenderDoc, Razor, real-time 3D constraints, hardware), an asset.
Even better if you have
  • Be a strong team player;
  • Demonstrate leadership and a sense of responsibility;
  • Have good communication skills to clearly express ideas;
  • Be focused on achieving outstanding results;
  • Possess strong analytical and synthesis skills;
  • Be able to adapt to changes and work under pressure while meeting agreed deadlines.
Why join us?
  • Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
  • Hybrid work: because we have adapted to the new reality;
  • Access to Groupe insurance: To take care of yourself and your loved ones;
  • Access to Groupe RRSPs: we think about your future;
  • Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room;
  • Bonus plan: we recognize the work accomplished.

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