Senior Technical Animator: Motion Systems & Gameplay Animation

Kibbi Technologies Inc.

Victoria

On-site

CAD 114,000 - 156,000

Full time

14 days+
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Job summary

Electronic Arts is seeking a Senior Technical Animator to implement runtime animation systems using Frostbite, elevating believability of character motion. You will work with engineers and designers to deliver fluid transitions and responsive motion that meet project goals, reporting to the Animation Director.

You will help define animation workloads, create efficient pipelines, and tackle complex animation challenges across multiple AAA titles, with cross-disciplinary collaboration and a strong

Qualifications

  • 5+ years experience using proprietary animation tools and setting up animation state machines with an established game engine i.e. Unreal & Unity.
  • Experience working on at least 2 AAA titles.
  • Experience with advanced locomotion/animation techniques.
  • Core animation implementation techniques: motion matching, blends, additive and model space layering, phase matching, IK and ragdoll.
  • Experience with root/trajectory motion and both animation-driven and physics-driven gameplay systems.
  • Cross-disciplinary collaboration with designers and software engineers.

Responsibilities

  • Work with the animation team to implement animation content using EA's Frostbite engine & editor.
  • Collaborate with Animation Software Engineers to solve and implement animation system challenges.
  • Ensure high fluidity and believability of run-time animations, with smooth transitions and weight shifts.
  • Ensure motion design aligns with design goals and overall gameplay feel.
  • Proactively identify problems and forge solutions.
  • Help design and coordinate animation workloads from a technical perspective.
  • Establish efficient pipelines and procedures, and define/estimate tasks.

Skills

5+ years experience
Unreal and Unity
AAA titles
advanced locomotion techniques
motion matching
IK solutions
ragdoll physics
node-based expressions
MEL
Python
C#
C++
Maya
Motion Builder

Tools

Maya
Motion Builder
MEL
Python
C#
C++

Job description

Electronic Arts is seeking a Senior Technical Animator to implement runtime animation systems using Frostbite, elevating believability of character motion. You will work with engineers and designers to deliver fluid transitions and responsive motion that meet project goals, reporting to the Animation Director.

You will help define animation workloads, create efficient pipelines, and tackle complex animation challenges across multiple AAA titles, with cross-disciplinary collaboration and a strong

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