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Electronic Arts is seeking an experienced motion capture facial animator to join the animation team, working with EA Sports and Battlefield. You will review outsourcing work, set quality benchmarks for motion capture retargets, and deliver high-quality facial performances across games.
You will report to a director within the Animation team, collaborate across global teams, and help ensure productions meet creative, technical, and narrative goals while operating in a hybrid on-site environment.
Role ID
215970
Worker Type
Temporary Employee
Studio/Department
Work Model
Hybrid
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA Create is currently looking for an experienced motion capture facial animator to join our
animation team to partner with EA Sports and Battlefield. EA Create is known to partner with
AAA studios such as BioWare, Respawn, and Maxis, and assist on the critically acclaimed
Madden and FIFA franchises. This is your opportunity to be part of a collaborative group with
team members all over the world and have your work shown to millions of viewers, players,
peers, and industry professionals.
You would report to a director within the Animation team and be responsible for reviewing
outsourcing work, setting the quality benchmarks on motion capture retargets, and creating
high-quality performances in all aspects of your work. You know how to reveal attitude,
emotions, and mood through a character's movement and behavior, and create memorable
characters which will appeal to players. It's essential to have knowledge of the timing and
appearance of human and animal movement as well as facial expressions. In the end, the look
of a game is one of the most significant factors contributing to the overall success of the game.
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
Pay is just one part of the overall compensation at EA.
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.