Senior Lighting Artist — Remote, Real-Time Multiplayer

tornbanner

Toronto

Hybrid

CAD 120,000 - 150,000

Full time

14 days+
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Benefits offered by this job

6.5 weeks paid vacation
Employee Stock Options Plan
Flexible schedule and work location (‑
Flexible schedule and work location, (

Job summary

Torn Banner Studios in Toronto, Canada, seeks an experienced Senior Lighting Artist to craft realistic lighting across indoor and outdoor game environments for a multiplayer title.

You will set lighting moods, optimize for performance, and collaborate with Environment Artists, Level Designers, and the Art Director to support gameplay readability and immersion. Ontario residency or relocation is expected.

Qualifications

  • Professional experience as a Lighting Artist in games.
  • Strong understanding of lighting principles, color theory, composition, exposure, and photography/cinematography.
  • Experience creating lighting for realistic 3D environments.
  • Strong understanding of real-time rendering and performance implications of lighting.

Responsibilities

  • Create and implement realistic lighting for indoor and outdoor game environments.
  • Establish lighting moods and visual storytelling while maintaining a consistent realistic art direction.
  • Set up dynamic and/or baked real-time lighting depending on the game’s technical requirements.
  • Balance visual quality and performance across target platforms.
  • Ensure lighting supports gameplay readability, navigation, and player awareness without compromising realism.
  • Develop lighting setups for different times of day, weather conditions, and environmental scenarios.
  • Work with environment and level artists to ensure materials, geometry, and lighting work together convincingly.
  • Identify and resolve lighting, shadow, exposure, reflection, and visibility issues.
  • Optimize lighting and related rendering features for multiplayer environments and performance budgets.
  • Create lighting setups that remain effective across different player viewpoints and gameplay situations.
  • Collaborate with Technical Artists and Programmers on lighting technology, shaders, rendering features, and optimization.
  • Participate in visual reviews and iterate based on feedback from the Lead Environment Artist, Art Director and broader development team.
  • Help establish and maintain lighting workflows, best practices, and documentation.
  • Contribute to improving the game's overall visual quality and lighting pipeline.

Skills

Lighting artist
Unreal Engine
Real-time lighting
PBR materials

Tools

Unreal Engine

Job description

Torn Banner Studios in Toronto, Canada, seeks an experienced Senior Lighting Artist to craft realistic lighting across indoor and outdoor game environments for a multiplayer title.

You will set lighting moods, optimize for performance, and collaborate with Environment Artists, Level Designers, and the Art Director to support gameplay readability and immersion. Ontario residency or relocation is expected.

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