Senior Level Designer

Eidos

Montreal

Hybrid

CAD 80,000 - 110,000

Full time

13 days ago

A complete application in a minute

Tailored resume and cover letter, ready to send.

Get past ATS filters

Benefits offered by this job

Flexible work schedule
Hybrid work
Group insurance
RRSP access
Telemedicine service
Bonus system

Job summary

Eidos is seeking a Senior Level Designer to craft state-of-the-art levels with innovative gameplay, atmosphere, and accessibility. You will collaborate with Level Design and Level Artists to produce top-quality layouts and scripted events.

You bring a game design diploma, 5+ years in the industry, at least one published title, and strong skills in Unreal Engine, 3D environments, open-world design, and puzzle design. This role offers a hybrid schedule and opportunities to mentor others.

Qualifications

  • University or college diploma in Game Design, or equivalent training.
  • +5 years of experience in the video game industry as a Level Designer.
  • Minimum of 1 published title as a Level Designer.
  • Good knowledge in systemic design.
  • Good knowledge in game level architecture and 3D environments.
  • Good knowledge of open world design.
  • Good knowledge in puzzle design.
  • Experience using industry standard level editing tools, editors and pipelines.
  • Knowledge of Photoshop, SketchUp and Unreal engine.
  • Excellent communication skills and the ability to exemplify one’s own ideas.

Responsibilities

  • Create state of the art levels focusing on innovative gameplay, accessibility, pacing and strong atmosphere.
  • Work closely with the Level Design team and Level Artists to create top quality levels.
  • Design levels (layout, situations, design document) in collaboration with Level Artists and following design and technical guidelines.
  • Develop 3D playgrounds and levels, integrate actors and scripted events, and balance gameplay with 3D puzzles.
  • Contribute to the development of features and mechanics during the project.
  • Collaborate with Game Design, Game Director and Lead Level Designer to achieve intended emotions and player experience.
  • Write general level design documents for use by other Level Designers.
  • Provide support to less experienced level designers.

Skills

Level design
Open world design
Puzzle design
3D environment design
Systemic design
Communication
Team collaboration
Multi-tasking
Scripting & AI

Education

Game Design diploma

Tools

Unreal Engine
Photoshop
SketchUp

Job description

Senior Level Designer
Reports to: Lead level designer
Permanent – full-time

What you will do
  • Create state of the art levels focusing on innovative gameplay, accessibility, pacing and strong atmosphere;
  • Work closely with the Level Design team and Level Artists in creating top quality levels with the tools available;
  • Design levels (layout, situations, design document) in close collaboration with Level Artists while following design and technical guidelines;
  • Develop 3D playgrounds and levels, integrate actors and scripted events, and balance the gameplay in-game by designing 3D puzzles to solve, bringing mental and physical challenges to the gamer;
  • Help with the development of the various features and mechanics during the project;
  • Work in collaboration with the Game Design team, Game Director and Lead Level; Designer to achieve the emotions and player experience desired in each level;
  • Write general level design documents for the use of other Level Designers;
  • Provide support to less experienced level designers.
What you bring
  • University or college diploma in Game Design, or equivalent training;
  • +5 years of experience in the video game industry as a Level Designer;
  • Minimum of 1 published title as a Level Designer;
  • Good knowledge in systemic design;
  • Good knowledge in game level architecture and 3D environments;
  • Good knowledge of open world design;
  • Good knowledge in puzzle design;
  • Experience using industry standard level editing tools, editors and pipelines;
  • Knowledge of Photoshop, SketchUp and Unreal engine;
  • Excellent communication skills and the ability to exemplify one’s own ideas.
Even better if you have
  • Good knowledge in scripting and AI (asset);
  • Experience in Puzzle Level Design;
  • Ability to multitask;
  • Excellent capability to give and receive advice;
  • Skills in leadership, proactivity and continuous commitment to work with different departments (design, animation and programming);
  • Ability to work in a team focused on continuous improvement;
  • Ability to learn and share personal knowledge;
  • The maturity to give and receive constructive criticism is expected.
Why join us?
  • Flexible work schedule: because unexpected events are part of life when you are sick or need personal days;
  • Hybrid work: because we have adapted to the new reality;
  • Access to Groupe insurance: To take care of yourself and your loved ones;
  • Access to Groupe RRSPs: we think about your future;
  • Access to a telemedicine service for the family: to avoid a pleasant 24hours in the emergency room;
  • Bonus system: we recognize the work accomplished.

Please note: your application is reviewed by a real human being — not an NPC, not an AI.

Come and create emotion with us!

Get your free, confidential resume review.

or drag and drop your file here.

Similar jobs

Similar jobs worth comparing

Senior Level Designer
Senior Level Designer

Colonial Group • Montreal (administrative region)

Hybrid
CAD 90,000 - 120,000
Flexible work schedule
Hybrid work
Insurance
+3
Concepteur·trice de niveaux sénior
Concepteur·trice de niveaux sénior

Colonial Group • Montreal (administrative region)

Hybrid
CAD 90,000 - 130,000
Flexibilité d’horaire
Travail hybride
Assurances collectives
+3
Lead UX/UI Designer
Lead UX/UI Designer

Colonial Group • Montreal

On-site
CAD 90,000 - 120,000
Flexible work schedule
Hybrid work model
Group insurance access
+3
Senior Technical Artist - Lead, Unreal 5, Hybrid + Flexible
Senior Technical Artist - Lead, Unreal 5, Hybrid + Flexible

Colonial Group • Montreal

Hybrid
CAD 85,000 - 125,000
Flexible work schedule
Hybrid work
Group insurance
+3
Remote Level Designer
Remote Level Designer

Blackbird Interactive Inc. • Penticton

Remote
CAD 80,000 - 90,000
Senior Technical Artist
Senior Technical Artist

Colonial Group • Montreal

On-site
CAD 85,000 - 125,000
Flexible work schedule
Hybrid work
Group insurance
+3
Team Lead Level Designer [Splinter Cell Remake]
Team Lead Level Designer [Splinter Cell Remake]

Ubisoft • Toronto

On-site
CAD 85,000 - 115,000
Senior Level Designer
Senior Level Designer

Mundo Gamer Network • Canada

On-site
CAD 90,000 - 120,000
Generous PTO
Studio bonus
Private medical & dental
+3
Level Designer | Concepteur de niveaux
Level Designer | Concepteur de niveaux

Larian Studios • Quebec

On-site
CAD 55,000 - 75,000
Collaborative work environment
International team experience
Inclusivity in workplace activities
Remote Senior Level Designer (7-month contract)
Remote Senior Level Designer (7-month contract)

Blackbird Interactive Inc. • Airdrie

Remote
CAD 115,000 - 150,000