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Senior Gameplay Animator (unannounced project)

Jobs for Humanity

Toronto

Hybrid

CAD 60,000 - 100,000

Full time

7 days ago
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Job summary

An innovative company is seeking a Senior Gameplay Animator to create immersive animations for an exciting unannounced project. In this role, you will animate characters and objects, ensuring they fit seamlessly into the game world. Collaboration is key as you work with a diverse team to push creative boundaries while maintaining quality standards. With a hybrid work model and a commitment to inclusivity, this position offers a fantastic opportunity to contribute to a dynamic gaming experience that captivates players. If you have a passion for animation and teamwork, this role is perfect for you.

Qualifications

  • 4-5+ years of experience in video game animation or equivalent.
  • Strong communication skills across disciplines to support team visuals.

Responsibilities

  • Animate using mocap data or key framing for gameplay assets.
  • Test and troubleshoot animations to ensure in-game functionality.

Skills

Video Game Animation
Strong Communication Skills
Creative Thinking

Education

Bachelor's Degree in Animation or related field

Tools

MotionBuilder
3ds Max
Maya

Job description

Senior Gameplay Animator (unannounced project)

Join to apply for the Senior Gameplay Animator (unannounced project) role at Jobs for Humanity.

When you’re a gameplay animator at Ubi Toronto, you are responsible for creating polished, harmonious animations that immerse players in a stylistically believable and consistent world.

Your work involves animating characters, creatures, crowds, or objects, always considering movement intention and behavior, and how each element fits into the larger game environment. Your goal is to contribute to a seamless and artistic game experience that brings a new world to life.

Teamwork is essential. You see the story in movement, deconstruct the world into parts, and rebuild it with attention to detail. You collaborate with artists, designers, programmers, leads, and other animators, respecting diverse opinions and constraints while aiming for authentic universe portrayal with flair.

What You'll Do
  • Animate using mocap data or key framing for gameplay assets;
  • Integrate and synchronize animations in the engine for team access;
  • Coordinate with your lead and team for updates;
  • Test and troubleshoot animations to ensure in-game functionality;
  • Polish animations to meet quality standards;
  • Stay updated with relevant academic literature to remain at the forefront of your field.
What You Bring
  • 4-5+ years of experience in video game animation or equivalent;
  • Strong communication skills across disciplines to support team visuals;
  • Experience with animation software such as MotionBuilder, 3ds Max, or Maya;
  • A passion for pushing creative boundaries while supporting cohesive teamwork.

Ubisoft values inclusivity and supports individuals from all walks of life. Please send your portfolio (images or password-protected link), along with your CV highlighting education, experience, and skills.

Note: We support a hybrid work model (minimum 3 days in-office, 2 days remote). Relocation may be required outside Ontario or Canada. Work permit eligibility depends on education and experience.

We look forward to your application!

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