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Senior Gameplay Animator

Ubisoft Montréal

Montreal

Hybrid

CAD 60,000 - 80,000

Full time

10 days ago

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Job summary

Ubisoft Montréal seeks a Gameplay Animator eager to craft immersive game animations using motion capture and software like Maya. The successful candidate will bring 4-5 years of experience and collaborate closely with a creative team to produce high-quality game assets while embracing a hybrid work model.

Qualifications

  • Minimum 4-5 years of experience in video game animation.
  • Proficient with animation software like Motion Builder, 3ds Max or Maya.
  • Ability to communicate effectively across disciplines.

Responsibilities

  • Animate gameplay assets using mocap data or key framing.
  • Integrate and synchronize animations in the engine.
  • Test and troubleshoot animations to ensure functionality.

Skills

Communication
Teamwork
Attention to Detail

Tools

Motion Builder
3ds Max
Maya

Job description

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Job Description

When you’re a gameplay animator at Ubi Montreal, you are responsible for a game’s polished, harmonious animation, which allows players to fully immerse themselves in a world that is stylistically believable and consistent.

Job Description

When you’re a gameplay animator at Ubi Montreal, you are responsible for a game’s polished, harmonious animation, which allows players to fully immerse themselves in a world that is stylistically believable and consistent.

Whether you’re animating for a hero or a monster, for a crowd or an object, you are always thinking of the movement’s intention and the subject’s behaviour, and of how this one tiny part fits into the larger picture of the game. All your efforts gain their meaning when you take a step back, see the finished product and feel the months of mechanics and decision-making dissolve to reveal a piece of art that brings a new, beautiful world to life.

You understand that teamwork is essential to reach that point. As an individual, you see a hidden story in the way a person moves; you tend to deconstruct the world around you into smaller parts that you then build back up. As a teammate, you pride yourself on your attention to detail, your organizational and communication skills, and your adaptability to change. You collaborate with artists, designers, programmers, leads and other animators, all of whom have opinions, ideas and constraints, but all of whom are committed to the unified goal of authentically portraying the universe with a certain flair.

What You'll Do

  • Animate using mocap data or key framing to produce gameplay assets for our games;
  • Integrate and synchronize your animations in the engine, allowing the team members to have access to your lastest iterations;
  • Check in with your lead and your team to see what needs to be updated;
  • Testing and troubleshooting your animations to make sure that they work as intended in game;
  • Polishing your animations, so they meet the level of quality required by the production;
  • Read the latest relevant academic literature in order to stay at the forefront of your field.

Qualifications

What you bring

  • A minimum of 4-5 years experience in video game animation, or equivalent;
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals;
  • Experience with animation software such as Motion Builder, 3ds Max or Maya;
  • You love pushing the envelope, but you also understand the demands cohesive teamwork.

Additional Information

Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.

Please note we are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes a minimum of 3 days a week in our office and the remaining 2 days working from home.

About Us

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, For Honor, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Seniority level

Seniority level

Mid-Senior level

Employment type

Employment type

Full-time

Job function

Job function

Art / Creative

Entertainment

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