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Senior Gameplay Animator

Jobs for Humanity

Montreal

Hybrid

CAD 60,000 - 85,000

Full time

24 days ago

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Job summary

A leading company is seeking a Gameplay Animator to create immersive animations for a new gaming experience. The role involves collaborating with a diverse team to bring characters and environments to life, ensuring high-quality animations that enhance gameplay. Candidates should have 4-5 years of animation experience and proficiency in industry-standard software.

Qualifications

  • 4-5 years of experience in video game animation or equivalent.
  • Proficiency in communicating across disciplines.
  • Experience with animation software such as MotionBuilder, 3ds Max, or Maya.

Responsibilities

  • Animate using mocap data or keyframing for gameplay assets.
  • Integrate and synchronize animations in the engine.
  • Test and troubleshoot animations to ensure in-game functionality.

Skills

Animation
Team Collaboration
Attention to Detail
Communication
Adaptability

Tools

MotionBuilder
3ds Max
Maya

Job description

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Position: Gameplay Animator at Ubisoft Montreal

As a gameplay animator, you are responsible for creating polished, harmonious animations that immerse players in a believable and consistent world. Whether animating heroes, monsters, crowds, or objects, you focus on movement intent, subject behavior, and how each part fits into the larger game context. Your work contributes to transforming mechanics and decisions into art that brings a new world to life.

You understand teamwork's importance and tend to deconstruct the world into parts to rebuild them into cohesive animations. You value attention to detail, organization, communication, and adaptability. Collaboration with artists, designers, programmers, leads, and other animators is essential, all sharing the goal of authentically portraying the game's universe with flair.

What You'll Do
  • Animate using mocap data or keyframing for gameplay assets;
  • Integrate and synchronize animations in the engine for team access;
  • Coordinate with leads and team members for updates;
  • Test and troubleshoot animations to ensure in-game functionality;
  • Polish animations to meet quality standards;
  • Stay updated with relevant academic literature in the field.
What You Bring
  • 4-5 years of experience in video game animation or equivalent;
  • Proficiency in communicating across disciplines to support the team’s visuals;
  • Experience with animation software such as MotionBuilder, 3ds Max, or Maya;
  • A passion for pushing boundaries while supporting cohesive teamwork.

Jobs for Humanity collaborates with Ubisoft to promote an inclusive and equitable employment environment, welcoming individuals from all backgrounds.

Application requirements: Please submit a portfolio of your best work (images or password-protected link), along with your CV highlighting education, experience, and skills.

Note: We support a flexible working policy with a hybrid model: minimum 3 days in-office, 2 days remote.

About Ubisoft

With 19,000 team members across 30+ countries, Ubisoft aims to enrich players’ lives with memorable gaming experiences. Known for franchises like Assassin’s Creed, Far Cry, and Rainbow Six, Ubisoft values diversity and inclusion, believing they are key to creating thriving worlds for players and teams alike. Join us to tackle innovative challenges and push entertainment boundaries.

Additional Details
  • Seniority level: Mid-Senior level
  • Employment type: Full-time
  • Job functions: Design, Art/Creative, IT
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