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Senior Gameplay Animator

Ubisoft

Montreal

On-site

CAD 50,000 - 90,000

Full time

30+ days ago

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Job summary

An established industry player is seeking a talented gameplay animator to create immersive animations that enhance the gaming experience. In this role, you will utilize your expertise to animate characters and objects, ensuring that every movement aligns with the game’s artistic vision. Collaboration is key, as you will work closely with a diverse team of artists and designers to bring your animations to life. This position offers the chance to push creative boundaries while maintaining a cohesive team dynamic, making it an exciting opportunity for those passionate about video game animation.

Qualifications

  • Minimum of 4-5 years experience in video game animation or equivalent.
  • Proficiency in communicating with all disciplines.

Responsibilities

  • Animate using mocap data or key framing for gameplay assets.
  • Integrate and synchronize animations in the engine.

Skills

Video Game Animation
Team Collaboration
Attention to Detail
Communication Skills
Adaptability

Education

4-5 years experience in video game animation

Tools

Motion Builder
3ds Max
Maya

Job description

Job Description

When you’re a gameplay animator at Ubi Montreal, you are responsible for a game’s polished, harmonious animation, which allows players to fully immerse themselves in a world that is stylistically believable and consistent.

Whether you’re animating for a hero or a monster, for a crowd or an object, you are always thinking of the movement’s intention and the subject’s behaviour, and of how this one tiny part fits into the larger picture of the game. All your efforts gain their meaning when you take a step back, see the finished product and feel the months of mechanics and decision-making dissolve to reveal a piece of art that brings a new, beautiful world to life.

You understand that teamwork is essential to reach that point. As an individual, you see a hidden story in the way a person moves; you tend to deconstruct the world around you into smaller parts that you then build back up. As a teammate, you pride yourself on your attention to detail, your organizational and communication skills, and your adaptability to change. You collaborate with artists, designers, programmers, leads and other animators, all of whom have opinions, ideas and constraints, but all of whom are committed to the unified goal of authentically portraying the universe with a certain flair.

What you'll do

  • Animate using mocap data or key framing to produce gameplay assets for our games;
  • Integrate and synchronize your animations in the engine, allowing the team members to have access to your latest iterations;
  • Check in with your lead and your team to see what needs to be updated;
  • Testing and troubleshooting your animations to make sure that they work as intended in game;
  • Polishing your animations, so they meet the level of quality required by the production;
  • Read the latest relevant academic literature in order to stay at the forefront of your field.
Qualifications

What you bring

  • A minimum of 4-5 years experience in video game animation, or equivalent;
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals;
  • Experience with animation software such as Motion Builder, 3ds Max or Maya;
  • You love pushing the envelope, but you also understand the demands of cohesive teamwork.
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